Survey of MAB strategies for non-stationary reward distributions with delayed feedback.
problem Optimizing product availability in an online grocery pick-up platform with non-stationary and delayed reward feedback.
method Evaluation of ε ε ε -greedy, UCB1, Thompson Sampling, and a new adaptive technique (AG1) in MAB simulations. result AG1 outperforms traditional MAB strategies in minimizing regret for non-stationary and delayed feedback.
Study incentivizes exploration in non-stationary MAB with compensation.
problem Incentivized exploration for non-stationary stochastic bandits with biased feedback.
method Proposed algorithms for abruptly-changing and continuously-changing non-stationary environments.
result Achieves sublinear regret and compensation over time.
New RL algorithm tackles non-stationary environments with flexible policy updates.
problem Non-stationary reinforcement learning with time-varying rewards and transition probabilities.
method Model-free policy-based algorithm NS-NAC with restart-based exploration and dynamic learning rates.
result Dynamic regret of i l d e O ( ∣ S ∣ 1 / 2 ∣ A ∣ 1 / 2 Δ T 1 / 6 T 5 / 6 ) ilde{\mathscr O}(|S|^{1/2}|A|^{1/2}Δ_T^{1/6}T^{5/6}) i l d e O ( ∣ S ∣ 1/2 ∣ A ∣ 1/2 Δ T 1/6 T 5/6 ) for both algorithms. New algorithm for non-stationary bandits with slow drifts.
problem Minimizing dynamic regret in non-stationary bandits with slowly varying rewards.
method Extends Successive Elimination to non-stationary bandits with a novel gap profile characterization.
result First instance-dependent regret upper bound for slowly varying non-stationary bandits.
New algorithm tracks changes in infinite action space rewards.
problem Non-stationary Lipschitz bandits with infinite actions.
method Adaptive tracking of significant shifts using hierarchical discretization.
result Achieves minimax-optimal dynamic regret bound of O ~ ( i l d e L 1 / 3 T 2 / 3 ) \mathcal{\widetilde{O}}( ilde{L}^{1/3}T^{2/3}) O ( i l d e L 1/3 T 2/3 ) . This paper tackles RL in non-stationary environments, improving decision-making.
problem Develop optimal RL decisions in non-stationary environments.
method Adapted change point algorithm for detecting model changes and developed an RL algorithm.
result RL algorithm maximizes long-run reward in changing environments.
New definition resolves ambiguity in non-stationary bandit classification.
problem Ambiguity in classifying non-stationary bandits using existing definitions.
method Introducing a formal definition that resolves ambiguity and provides a unified approach.
result Unified approach applicable to both Bayesian and frequentist formulations, resolves classification issues.
Algorithm adapts to non-stationary rewards without prior knowledge.
problem Optimizing decisions in non-stationary environments without prior knowledge of changes.
method Optimization-based algorithm that restarts when non-stationarity is detected.
result Achieves tighter dynamic regret bound and is nearly minimax optimal.
New algorithm reduces online learning regret by exploiting historical invariances.
problem Stochastic non-stationary linear bandits with changing reward models.
method ISD-linUCB algorithm that learns invariances in reward model.
result Significant regret improvements in fast-changing environments with historical data.
New policy for non-stationary multi-armed bandits with recovering rewards.
problem Non-stationary multi-armed bandits with recovering rewards.
method Purely Periodic Policies integrating upper confidence bound procedure.
result Approximately O ~ ( N T ) \widetilde{\mathcal O}(N\sqrt{T}) O ( N T ) regret against the offline benchmark. New method reduces dynamic regret for non-stationary bandits.
problem Non-stationary stochastic multi-armed bandit problem with changing optimal arm.
method Proposes a method achieving near-optimal dynamic regret without prior knowledge of changes.
result Achieves O ~ ( K N ( S + 1 ) ) \widetilde O(\sqrt{K N(S+1)}) O ( K N ( S + 1 ) ) dynamic regret. New TS algorithms improve performance in non-stationary multi-armed bandit problems.
problem Sequential decision-making with evolving action rewards.
method Sliding-window Thompson sampling approaches with different priors.
result Unified regret upper bound for arbitrary non-stationary MABs.
Paper tackles non-stationary kernelized bandits with near-optimal algorithm.
problem Minimizing regret in a time-varying reward function.
method Near-optimal algorithm with a novel restarting phased elimination with random permutation (R-PERP).
result Regret upper bound matches the lower bound, making the algorithm near-optimal.
Proposes a new TS algorithm for non-stationary bandits using KS tests.
problem Non-stationary multi-armed bandit problems.
method Active detection of change points using KS tests and adaptive Thompson Sampling.
result Sub-linear regret demonstrated for the two-armed bandit case.
Observer learns optimal policy from learner's actions without rewards.
problem Learning optimal policy from non-rewarded actions of a non-stationary learner.
method Two-Phase Suffix Imitation framework.
result Observer achieves convergence rate of O ~ ( 1 / N ) \tilde O(1/\sqrt{N}) O ~ ( 1/ N ) . Proposes a new algorithm for non-stationary bandits.
problem Non-stationary reward distributions in contextual bandits.
method Multiscale changepoint detection for adaptive learning.
result Regret bound analysis and superior performance in experiments.
DS-TS adapts to abrupt and smooth changes in bandit problems.
problem Non-stationary multi-armed bandit problems with abrupt and smooth changes.
method Discounted Thompson Sampling with Gaussian priors.
result Achieves nearly optimal regret bound for both abrupt and smooth changes.
A new algorithm tackles delayed combinatorial semi-bandit with causal relations.
problem Optimizing decisions in a non-stationary environment with delayed and causally related rewards.
method Formalized as a non-stationary delayed combinatorial semi-bandit problem, the approach models causal relations with a directed graph in a stationary structural equation model. The agent learns these relations from delayed feedback to optimize decisions.
result Proved a regret bound for the proposed algorithm's performance.
Paper designs a bandit algorithm without reward distribution info.
problem Designing bandit algorithms without reward distribution info.
method Alternates between greedy rule and forced exploration.
result Achieves substantial regret upper bounds.
New method tracks shifts in infinite-armed bandits without prior knowledge.
problem Tracking shifts in non-stationary infinite-armed bandits.
method Blackbox conversion of finite-armed MAB to infinite-armed non-stationary, randomized elimination.
result First parameter-free optimal regret bounds for all reservoir regularity regimes.
Adaptive smooth non-stationary bandits achieve optimal regret rates without knowing parameters.
problem Smooth non-stationary bandits with Hölder class rewards.
method Established optimal dynamic regret rate and adaptive algorithm.
result Optimal dynamic regret can be attained adaptively without knowing Hölder exponent and coefficient.
A new method optimizes in nonstationary environments with many arms efficiently.
problem Optimizing in nonstationary environments with a large number of arms.
method Gaussian interpolation to learn continuous Lipschitz reward functions in nonstationary environments.
result Efficiently learns continuous Lipschitz reward functions with O ∗ ( T ) \mathcal{O}^*(\sqrt{T}) O ∗ ( T ) cumulative regret. Unified approach for non-stationary linear bandits with dynamic regret.
problem Non-stationary linear bandits with round-specific feasible actions and drifting reward models.
method Unified misspecification-reduction viewpoint, restarting algorithms with misspecification-dependent regret guarantees.
result Optimal \(T^{2/3}P_T^{1/3}\) dynamic-regret dependence for both linear bandits and contextual linear bandits.
Study non-stationary bandits with resource constraints.
problem Maximize reward in a non-stationary environment with resource constraints.
method Propose new non-stationarity measure and use primal-dual analysis.
result Upper and lower bounds for non-stationary BwK problem.
NVMDP framework tackles non-stationary MDPs with varying discount rates.
problem Challenges in non-stationary environments and infinite-horizon formulations for reinforcement learning.
method Introduces NVMDP framework that accommodates non-stationarity and varying discount rates.
result NVMDPs provide a flexible mechanism to shape optimal policies without altering state or action spaces.
New strategy for gambling with changing environments achieves sub-linear regret.
problem Optimizing rewards in a non-stationary X \mathcal{X} X -armed bandit problem. method Proposes a novel strategy for environments that change behavior abruptly.
result Proves the proposed strategy attains sub-linear cumulative regret.
We extend Bayesian multi-armed bandit (MAB) algorithms beyond their original setting by making use of sequential Monte Carlo (SMC) methods. A MAB is a sequential decision making problem where the goal is to learn a policy that maximizes long term payoff, where only the reward of the executed action is observed. In the …
New algorithm tackles non-stationary RL with near-optimal regret bounds.
problem Model-free reinforcement learning in non-stationary Markov decision processes.
method Proposed RestartQ-UCB algorithm with Freedman-type bonus terms.
result Achieves near-optimal dynamic regret bound in non-stationary RL.
Adaptive Bayesian learning agent for non-stationary bandits.
problem Non-stationary rewards in reinforcement learning.
method Dynamic memory and statistical hypothesis testing.
result Adapts to changing rewards with minimal regret.
New approach limits regret in non-stationary bandits.
problem Understanding worst case regret in time-varying bandits.
method Belief inertia argument to resist new evidence after changes.
result Linear worst case regret for classical and restarting algorithms.
New algorithm tackles non-stationary combinatorial semi-bandit problems with optimal regret bounds.
problem Non-stationary combinatorial semi-bandit problems in switching and dynamic environments.
method Developed algorithms for both switching and dynamic cases, achieving nearly optimal regret bounds.
result Achieved nearly optimal regret bounds in both switching and dynamic cases.
New RL method tackles dynamic MDPs with evolving rewards and states.
problem Dynamic MDPs with evolving rewards and states.
method Sliding Window Upper-Confidence bound for Reinforcement Learning (SWUCRL2-CW) and Bandit-over-Reinforcement Learning (BORL).
result Achieves dynamic regret bound for non-stationary MDPs.
The paper tackles non-stationary MAB with periodic rewards.
problem Non-stationary mean rewards over time in a business context.
method Combines Fourier analysis with confidence-bound learning to estimate periods and minimize regret.
result Proposes a near-optimal policy with a regret bound of O ( T ∑ k = 1 K T k ) O(\sqrt{T\sum_{k=1}^K T_k}) O ( T ∑ k = 1 K T k ) . Vroom optimizes in unpredictable conditions without derivatives.
problem Optimizing in non-stationary, adversarial environments.
method Zeroth-order online learning with vanishing regret.
result Achieves favorable rates in stochastic settings.
Develops RL algorithm for non-Markovian, non-stationary reward streams.
problem Maximizing rewards from non-Markovian, non-stationary reward streams.
method Uses causal DAG to construct Markov states, solves periodic MDP.
result Optimal state construction maximizes discounted rewards.
Paper introduces novel Bandit algorithms for non-stationary environments in finance.
problem Non-stationary reward distributions in financial markets.
method Introduces Adaptive Discounted Thompson Sampling (ADTS) and Combinatorial Adaptive Discounted Thompson Sampling (CADTS) for non-stationary environments in portfolio optimization.
result Bandit Networks improve portfolio optimization performance by 20% compared to classical models.
Novel Bayesian approach for non-stationary linear contextual bandits.
problem Non-stationary linear contextual bandits.
method Weighted Sequential Bayesian (WSB) inference.
result Established frequentist regret guarantees for new algorithms.
Non-stationary reinforcement learning is challenging due to the complexity of updating value functions.
problem Challenges in non-stationary reinforcement learning, especially in updating value functions.
method Proved a worst-case complexity result for modifying reinforcement learning problems.
result Modifying reinforcement learning problems requires an amount of time almost as large as the number of states.
New algorithm limits regret in changing MDPs.
problem Reinforcement learning in MDPs with time-varying rewards and transitions.
method Proposed an algorithm with performance guarantees for non-stationary policies.
result First variational regret bound for general RL setting.
PROPO tackles non-stationary MDPs with efficient policy optimization.
problem Non-stationary MDPs with varying reward and transition kernels.
method PROPO, a periodic restarted optimistic policy optimization algorithm with sliding-window-based policy evaluation and improvement.
result PROPO achieves near-optimal performance in non-stationary MDPs.
New algorithms for GLMs adapt to non-stationary contexts.
problem Dealing with abrupt changes in non-stationary environments.
method Upper Confidence Bound algorithms using sliding window or discounted maximum-likelihood.
result Theoretical guarantees on dynamic regret of order d^2/3 G^1/3 T^2/3.
New algorithms reduce dynamic regret in non-stationary RL environments.
problem Optimizing policies in environments that change over time.
method POWER and POWER++ algorithms for policy optimization with dynamic regret analysis.
result POWER++ improves dynamic regret by actively adapting to non-stationarity.
Optimistic algorithm reduces regret in non-stationary linear MDPs.
problem Efficient learning in non-stationary linear MDPs with evolving reward and transition.
method OPT-WLSVI, an optimistic model-free algorithm using exponential weights.
result Achieves a regret bound of O ~ ( d 5 / 4 H 2 Δ 1 / 4 K 3 / 4 ) \widetilde{\mathcal{O}}(d^{5/4}H^2 Δ^{1/4} K^{3/4}) O ( d 5/4 H 2 Δ 1/4 K 3/4 ) . New algorithm reduces dynamic regret for MDPs with unknown transition and adversarial rewards.
problem Episodic linear mixture MDPs with unknown transition and adversarial rewards.
method Combines occupancy-measure-based global optimization and policy-based variance-aware value-targeted regression.
result Achieves near-optimal dynamic regret of O ~ ( d H 3 K + H K ( H + P ˉ K ) ) \widetilde{\mathcal{O}}(d \sqrt{H^3 K} + \sqrt{HK(H + \bar{P}_K)}) O ( d H 3 K + H K ( H + P ˉ K ) ) . Improved GP bandit algorithms for noiseless, varying noise, and RKHS norms.
problem Minimizing regret in Gaussian process bandits with unknown reward functions.
method New upper bound on maximum posterior variance, refined MVR and PE algorithms.
result Optimal regret bounds for noiseless, varying noise, and RKHS norms.
Novel RL-based NPG improves multi-objective NAS efficiency and performance.
problem Discovering optimal neural architectures with multiple conflicting objectives.
method Non-stationary policy gradient with adaptive reward functions and shared model.
result Framework efficiently approximates full Pareto front and achieves superior performance.
A new algorithm for non-stationary linear bandits with improved regret bound.
problem Non-stationary linear bandit problem with time-varying rewards.
method D-LinUCB, a discounted linear regression algorithm with exponential weights.
result Upper bound on dynamic regret of order d^{2/3} B_T^{1/3}T^{2/3}, optimal in slowly-varying and abruptly-changing environments.
DARLING tackles non-stationary RL with guarantees, improving dynamic regret.
problem Non-stationary reinforcement learning in unknown change points.
method Detection Augmented Reinforcement Learning (DARLING) for tabular and linear MDPs.
result DARLING matches minimax lower bounds in tabular and linear MDPs.