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arXiv research

A locally-built, LLM-digested index of recent arXiv papers in quant finance, geometry/topology, and statistical ML — keyword search served straight from SQLite on this machine.

168,695 papers · 148 categories

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48 results for Motion Synthesis

Introduces Motion Programs for better video analysis of human motion.

problem Current video analysis focuses on raw pixels or keypoints, missing higher-level motion primitives.
method Introduces Motion Programs as a neuro-symbolic representation of motions as a composition of high-level primitives.
result Motion Programs accurately describe diverse human motions and improve downstream tasks.

RFC enhances humanoid control to imitate complex human motions.

problem Dynamics mismatch between humanoid models and real humans.
method Residual Force Control (RFC) augments control policies with external forces.
result RFC outperforms state-of-the-art methods in convergence speed and motion quality.

CARL controls a quadruped to move naturally in complex environments.

problem Motion synthesis in dynamic environments with complex constraints.
method CARL uses GANs to adapt high-level controls to action distributions and deep reinforcement learning for dynamic recovery.
result CARL can be controlled with high-level directives and react naturally to dynamic environments.

The study examines optimal synthesis in a radially symmetric Grushin space with conditions on the weight function.

problem Optimal synthesis in a radially symmetric Grushin space with a weight function.
method Analysis of the geometry of R3\mathbb{R}^3 with a weighted Carnot-Carathéodory metric, providing conditions for Grushin-like structure, and describing optimal synthesis.
result Sufficient conditions on the weight function ensure a Grushin-like structure, and the candidate cut time coincides with the true cut time in the integrable case.

The recent success of raw audio waveform synthesis models like WaveNet motivates a new approach for music synthesis, in which the entire process --- creating audio samples from a score and instrument information --- is modeled using generative neural networks. This paper describes a neural music synthesis model with fl…

2018-11-01abs ↗pdf ↗

Inverse Drum Machine separates drum mixes using transcription and synthesis.

problem Separating individual drum tracks from mixed recordings.
method Analysis-by-synthesis framework combining deep learning and automatic transcription.
result Separation quality comparable to supervised methods requiring isolated stems.

Language models predict inorganic synthesis conditions and temperatures.

problem Limited data and heuristic approaches constrain inorganic synthesis planning.
method Language models without fine-tuning predict precursor conditions and temperatures.
result Language models achieve high accuracy in predicting synthesis conditions and temperatures.

Programming-by-example (PBE) is a synthesis paradigm that allows users to generate functions by simply providing input-output examples. While a promising interaction paradigm, synthesis is still too slow for realtime interaction and more widespread adoption. Existing approaches to PBE synthesis have used automated reas…

2020-02-07abs ↗pdf ↗

CrossBeam learns to search more efficiently in program synthesis.

problem Efficiently searching through vast program spaces.
method Trains a neural model to guide program synthesis, combining previously explored programs.
result CrossBeam explores much smaller portions of the program space compared to state-of-the-art methods.

AutoDiff combines auto-encoder and diffusion model for realistic tabular data synthesis.

problem Generating realistic synthetic tabular data with heterogeneous features.
method Employing auto-encoder architecture to handle tabular data's complexity.
result Synthetic tables from AutoDiff show good statistical fidelity and perform well in machine learning tasks.

Coupling the high-fidelity generation capabilities of label-conditional image synthesis methods with the flexibility of unconditional generative models, we propose a semantic bottleneck GAN model for unconditional synthesis of complex scenes. We assume pixel-wise segmentation labels are available during training and us…

2019-11-26abs ↗pdf ↗

Model for directed synthesis of audio textures using multi-scale RNNs.

problem Challenges in modeling complex audio textures with traditional methods.
method Combining multi-scale RNNs with a conditioning strategy for user-directed synthesis.
result Demonstrated improved performance on various audio texture datasets.

We present a program synthesis-oriented dataset consisting of human written problem statements and solutions for these problems. The problem statements were collected via crowdsourcing and the program solutions were extracted from human-written solutions in programming competitions, accompanied by input/output examples…

2018-07-06abs ↗pdf ↗

Paper introduces a method for generating interlocutor-aware facial gestures in dyadic settings.

problem Generating appropriate non-verbal behavior for conversational agents in dyadic settings.
method Probabilistic method using multi-modal cues from the interlocutor to synthesize facial gestures.
result The model successfully leverages multi-modal input from the interlocutor to generate more appropriate behavior.

Proposes a synthesis algorithm using Conformal Prediction for improved Deep Learning performance.

problem Assessing the quality of synthesised data for high-stake domains.
method Conformal Prediction framework for generating data from high-confidence feature space regions.
result Training sets extended with confident synthesised data improved Deep Learning performance by up to 61 percentage points F1-score.

This work improves autonomous racing by creating diverse opponents and adapting risk.

problem Balancing performance and safety in autonomous racing environments.
method Developed a self-play method using replica-exchange Markov chain Monte Carlo for diverse opponents and a distributionally robust bandit optimization for adaptive risk adjustment.
result Demonstrated real-time motion-planning methods achieving speeds comparable to Formula One racecars.

InVAErt networks use data-driven methods for system synthesis and identifiability analysis.

problem Model synthesis and identifiability analysis for complex systems.
method Deterministic encoder and decoder, normalizing flow, variational encoder, loss function penalty coefficients, latent space sampling.
result Validation through various system types, demonstrating effectiveness of the framework.

Generative adversarial networks (GANs) are a recent approach to train generative models of data, which have been shown to work particularly well on image data. In the current paper we introduce a new model for texture synthesis based on GAN learning. By extending the input noise distribution space from a single vector …

2016-11-24abs ↗pdf ↗

Principles of financial product synthesis from a few basic financial products constitute an interesting research topic inspired by Islamic finance. We make an effort to answer general questions that should be answered before starting to investigate the main issues concerning this topic with the formalization of financi…

2010-12-20abs ↗pdf ↗

Improved texture synthesis using wavelet-based statistics with rectifier non-linearity.

problem Improving texture synthesis quality using wavelet representations.
method Proposes a family of statistics based on non-linear wavelet representations with a generalized rectifier non-linearity.
result Significantly improves visual quality of texture synthesis compared to classical wavelet-based models.

Generative Adversarial Networks have been crucial in the developments made in unsupervised learning in recent times. Exemplars of image synthesis from text or other images, these networks have shown remarkable improvements over conventional methods in terms of performance. Trained on the adversarial training philosophy…

2019-08-30abs ↗pdf ↗