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arXiv research

A locally-built, LLM-digested index of recent arXiv papers in quant finance, geometry/topology, and statistical ML — keyword search served straight from SQLite on this machine.

168,695 papers · 148 categories

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16 results for Minecraft

Researchers improved Minecraft game performance using imitation learning.

problem Achieving state-of-the-art performance in immersive environments like Minecraft.
method Applied imitation learning to Minecraft, optimizing network architecture, loss function, and data augmentation.
result Reported stronger results than previous experiments, reaching second place in a competition.

Curriculum learning speeds up agent learning in Minecraft, a complex visual domain.

problem Training agents to learn multiple tasks in a complex, visual domain.
method Learning-progress based curriculum and dynamic exploration bonuses.
result Curriculum learning improves agent performance in a complex reinforcement learning problem.

The sample inefficiency of standard deep reinforcement learning methods precludes their application to many real-world problems. Methods which leverage human demonstrations require fewer samples but have been researched less. As demonstrated in the computer vision and natural language processing communities, large-scal…

2019-07-29abs ↗pdf ↗

Training deep reinforcement learning agents complex behaviors in 3D virtual environments requires significant computational resources. This is especially true in environments with high degrees of aliasing, where many states share nearly identical visual features. Minecraft is an exemplar of such an environment. We hypo…

2019-08-02abs ↗pdf ↗

We consider learning based methods for visual localization that do not require the construction of explicit maps in the form of point clouds or voxels. The goal is to learn an implicit representation of the environment at a higher, more abstract level. We propose to use a generative approach based on Generative Query N…

2018-07-04abs ↗pdf ↗

New kernel models multi-output Gaussian processes accurately.

problem Challenges in modelling cross-covariances for multiple-output Gaussian processes.
method Replaced Gaussian components with block components of finite bandwidth in spectral mixture kernel.
result First multi-output generalization of spectral mixture kernel that can approximate any stationary multi-output kernel to arbitrary precision.

Align-RUDDER improves reinforcement learning with few demonstrations by redistributing rewards.

problem Learning complex tasks with sparse and delayed rewards using few demonstrations.
method Align-RUDDER uses a profile model for reward redistribution based on multiple sequence alignment of demonstrations.
result Align-RUDDER outperforms competitors on complex tasks with few demonstrations.

To widen their accessibility and increase their utility, intelligent agents must be able to learn complex behaviors as specified by (non-expert) human users. Moreover, they will need to learn these behaviors within a reasonable amount of time while efficiently leveraging the sparse feedback a human trainer is capable o…

2019-02-12abs ↗pdf ↗

A novel memory mechanism for reinforcement learning agents that stores past events in human-readable language.

problem Lack of interpretability in reinforcement learning agent's memory mechanisms.
method Uses CLIP to associate visual inputs with language tokens, then feeds these tokens to a pretrained language model.
result Significantly faster convergence on challenging continuous recognition tasks.