Research
On-device research index

arXiv research

A locally-built, LLM-digested index of recent arXiv papers in quant finance, geometry/topology, and statistical ML — keyword search served straight from SQLite on this machine.

168,657 papers · 148 categories

Trend · papers per month

19375674 · Jun 202019922001200920172026
48 results for Mean-Field Games

Study on mean field games with singular controls and their applications.

problem Optimal productivity expansion in dynamic oligopolies.
method Existence and uniqueness of mean field equilibria through nonlinear equations, Abelian limit for discounted and ergodic games.
result Valid connection between discounted and ergodic games, approximation of Nash equilibria.

Study explores optimal strategies in games with multiple players and mean-field interactions.

problem Optimal strategies in games with multiple players and mean-field interactions.
method Exploration of three different notions of optimality, including mean-field control solution, mean-field coarse correlated equilibria, and mean-field Nash equilibria.
result Approximation of cooperative and competitive equilibria in large NN-player games by mean-field control and mean-field equilibria.

Federated learning linked to mean-field games for large-scale learning.

problem Large-scale distributed and privacy-preserving learning algorithms.
method Established a connection between federated learning and mean-field games, presenting federated learning as a differential game.
result Properties of the equilibrium of the federated learning game were discussed.

Study of portfolio management under relative performance concerns using mean field games.

problem Portfolio management problems under relative performance concerns.
method Forward utilities of CARA type, mean field games, best response and equilibrium strategies.
result Solve forward-utility finite player game and mean-field game under asset specialization.

New methods learn correlated equilibria in large games without structural assumptions.

problem Learning correlated equilibria in large, anonymous games with exponential player count.
method Developed Mean-Field correlated and coarse-correlated equilibria, and used classical algorithms to learn them efficiently.
result Efficiently learned correlated equilibria in all games without structural assumptions.

Novel approach to Nash equilibrium in mean-field stochastic games with operator resolvents.

problem Finding Nash equilibrium in mean-field stochastic games with mean-field interaction.
method Proposed a novel approach to derive Nash equilibrium semi-explicitly using operator resolvents and stochastic Fredholm equations.
result Equilibrium of the NN-player game converges to mean-field equilibrium, and ε\varepsilon-Nash equilibrium derived as a by-product.

Mean field game with defaultable agents and systemic risk quantified.

problem Modeling systemic risk in a financial system with defaultable agents.
method Introduced a mean field game with default, provided an explicit solution, and derived an equation for default probability evolution.
result Systemic risk is described by the evolution of default probability.

A new method uses Mean Field Games to optimize mixture models of Bernoulli and categorical distributions.

problem Optimizing parameters of finite mixture models of Bernoulli and categorical distributions.
method Mean Field Games theory applied to multi-population systems.
result The Mean Field Games approach provides a method to compute mixture model parameters.

Study equilibrium consumption habits in a large population using mean field games.

problem Equilibrium consumption under external habit formation in a large population.
method Formulated and solved mean field games for linear and multiplicative habit formation preferences, constructed approximate Nash equilibria for large n-player games.
result Characterized mean field equilibrium strategies and derived financial implications.

Existence of strong randomized equilibria in mean-field games with common noise.

problem Existence of strong solutions in mean-field games of optimal stopping.
method Connection with Bank-El Karoui's representation problem and continuity assumptions.
result Existence of strong randomized mean-field equilibrium under certain conditions.

In this paper we study iterative procedures for stationary equilibria in games with large number of players. Most of learning algorithms for games with continuous action spaces are limited to strict contraction best reply maps in which the Banach-Picard iteration converges with geometrical convergence rate. When the be…

2012-10-17abs ↗pdf ↗

The paper analyzes optimal investment strategies in a game with jump risk, deriving mean field equilibria.

problem Optimal investment strategies in a game with jump risk and peer competition.
method Formulated mean field game and n-player game models, characterized equilibrium states, and derived approximation errors.
result Explicit mean field equilibrium and approximate Nash equilibrium for large n-player games.

We study the convergence of Nash equilibria in a game of optimal stopping. If the associated mean field game has a unique equilibrium, any sequence of nn-player equilibria converges to it as nn\to\infty. However, both the finite and infinite player versions of the game often admit multiple equilibria. We show that me…

2018-06-03abs ↗pdf ↗

Study Nash equilibrium in mean field portfolio games with random market parameters.

problem Modeling wealth and relative performance in competitive financial markets.
method Martingale optimality principle approach to characterize Nash equilibrium in mean field FBSDE.
result Unique Nash equilibrium found under weak interaction assumption and market parameters independence.

We discuss a natural game of competition and solve the corresponding mean field game with \emph{common noise} when agents' rewards are \emph{rank dependent}. We use this solution to provide an approximate Nash equilibrium for the finite player game and obtain the rate of convergence.

2016-03-21abs ↗pdf ↗

Study Nash equilibria in mean field portfolio games with consumption.

problem Finding Nash equilibria in mean field portfolio games with consumption.
method Established a correspondence between equilibria and solutions to FBSDEs, using martingale and dynamic programming principles.
result Proved the uniqueness of Nash equilibrium in closed form under certain conditions.

Study optimal investment and consumption strategies for competitive agents with habit formation.

problem Optimal investment and consumption strategies for competitive agents with habit formation.
method Formulated n-agent game problems and mean field game problems, derived mean field equilibrium, constructed approximate Nash equilibrium.
result Explicit convergence order of approximate Nash equilibrium can be obtained.

Study policy gradient for large-agent mean-field control and game in continuous time.

problem Optimal policy learning for large number of agents in continuous-time mean-field systems.
method Policy gradient method applied to linear-quadratic mean-field control and game models.
result Policy gradient converges to optimal solution at a linear rate for both mean-field control and game.

Mean field game theory studies the behavior of a large number of interacting individuals in a game theoretic setting and has received a lot of attention in the past decade (Lasry and Lions, Japanese journal of mathematics, 2007). In this work, we derive mean field game partial differential equation systems from determi…

2019-10-29abs ↗pdf ↗

Paper proposes a mean-field gradient descent for zero-sum games, proving convergence to Nash equilibrium.

problem Finding mixed Nash equilibria in zero-sum games with multiple players.
method Mean-field gradient descent dynamics with time-averaging, incorporating exponentially discounted gradients.
result Exponential convergence rate to mixed Nash equilibrium with respect to total variation metric.

Game-theoretic models predict asset prices in financial markets.

problem Understanding price formation in financial markets with limited liquidity.
method Developed game-theoretic models for many-person and mean-field games, derived analytical formulas, and numerically assessed results.
result The derived price converges to the mean-field counterpart under specific conditions.

Game theory models how agents trade in a risky asset considering price impact and a common signal.

problem Modeling how financial agents liquidate assets in a risky market with price impact and a common signal.
method Formulated and solved a multi-player stochastic differential game and mean field game.
result Equilibrium strategies reveal how agents adjust the predictive trading signal to price impact.

New approach finds solutions to games with unbounded controls.

problem Existence of equilibrium in mean-field games with unbounded controls.
method Weak formulation and new existence/stability results for quadratic-growth generalized McKean-Vlasov BSDEs.
result Existence of equilibrium result for non-Markovian mean-field games with unbounded control space.

We analyze an N+1N+1-player game and the corresponding mean field game with state space {0,1}\{0,1\}. The transition rate of jj-th player is the sum of his control αjα^j plus a minimum jumping rate ηη. Instead of working under monotonicity conditions, here we consider an anti-monotone running cost. We show that the mean …

2019-08-16abs ↗pdf ↗

Paper studies convergence of Mean-Field GDA dynamics for MNE of continuous games.

problem Finding mixed Nash equilibria in continuous games.
method Two-scale Mean-Field Gradient Descent Ascent dynamics.
result Two-scale Mean-Field GDA converges exponentially to MNE without convexity assumptions.

Study NN-player and mean-field games in Itô-diffusion markets with competitive or homophilous interactions.

problem Optimal portfolio choice in a common market with NN interacting players.
method Analyzes NN-player and mean-field games in incomplete and complete markets with CARA utilities and random risk tolerances.
result Derives explicit or closed-form solutions for equilibrium processes and game values.

Policy mirror ascent achieves Nash equilibrium in mean field games without a population generative model.

problem Achieving Nash equilibrium in mean field games without a population generative model.
method Policy mirror ascent, contractive operator, single-path TD learning.
result Policy mirror ascent converges to Nash equilibrium within O~(ε2)\widetilde{\mathcal{O}}(\varepsilon^{-2}) samples.

Solves a game between brokers and informed traders using stochastic differential equations.

problem Optimizing wealth in a game between brokers and informed traders with private signals.
method Closed-form solutions to a mean-field game using forward-backward SDEs.
result Optimal trading strategies for both brokers and informed traders are found.

Study on market entry timing in stock liquidation with trading constraints.

problem Optimal timing of market entry and exit in portfolio liquidation with trading restrictions.
method Mean-field game approach to model NN-player and mean-field games of optimal portfolio liquidation.
result Existence of unique equilibrium in both mean-field and NN-player games.

Unified q-learning for mean-field jump-diffusion models with unobservable population distribution.

problem Continuous-time q-learning in mean-field jump-diffusion models with unobservable population distribution.
method Proposed decoupled Iq-function for unified policy evaluation in MFG and MFC problems; unified q-learning algorithm based on test policies and averaged martingale orthogonality condition.
result Unified policy evaluation rule for MFG and MFC problems based on decoupled Iq-function.

Paper studies optimal tracking portfolio in mean field game of large fund competition.

problem Optimal tracking portfolio in large fund competition with relative performance benchmark.
method Formulated mean field game problem, established existence of mean field equilibrium using PDE approach, constructed approximate Nash equilibrium.
result Existence of mean field equilibrium and consistency condition verified.

The paper models asset pricing in a partially observed market using mean field game theory and exponential quadratic Gaussian framework.

problem Asset pricing in a market with partial observation and heterogeneous agents.
method Mean field game theory, exponential quadratic Gaussian framework, Kalman-Bucy filtering theory.
result Characterization of equilibrium risk premium through mean field BSDE and construction of unobservable risk premium process.

Study on convergence of Langevin dynamics for zero-sum games in probability distributions.

problem Analyzing convergence of Langevin dynamics for zero-sum games in probability distributions.
method Proved exponential and biased convergence guarantees for mean-field and finite-particle min-max Langevin dynamics.
result Explicit iteration complexity for finite-particle algorithms to approximate equilibrium distributions.

The paper analyzes arbitrage opportunities in a large investor market with common stock noises.

problem Identifying arbitrage opportunities in a market with many competitive investors.
method Stochastic differential games and mean-field systems to study market dynamics and optimal arbitrage.
result Optimal arbitrage is characterized by a solution to a Cauchy PDE involving volatility terms.

Study on optimal bubble riding with price-dependent entry times in a mean field game model.

problem Optimal bubble riding with price-dependent entry times.
method Mean field game of controls with common noise and random entry time, existence result obtained through discretization and limit analysis.
result Existence of equilibrium in the mean field game model.

Study on HFTs' interactions with a large trader using mean field game theory.

problem Interactions between high-frequency traders and a large trader executing assets at discrete times.
method Modeling HFTs' behavior using a jump process and solving the equilibrium through mean field game approach.
result Inventory-averse HFTs lower LT's costs when market impact is large.