Research
On-device research index

arXiv research

A locally-built, LLM-digested index of recent arXiv papers in quant finance, geometry/topology, and statistical ML — keyword search served straight from SQLite on this machine.

168,695 papers · 148 categories

Trend · papers per month

6131925 · Jun 202019922001200920172026
48 results for Mean-Field

Study explores optimal strategies in games with multiple players and mean-field interactions.

problem Optimal strategies in games with multiple players and mean-field interactions.
method Exploration of three different notions of optimality, including mean-field control solution, mean-field coarse correlated equilibria, and mean-field Nash equilibria.
result Approximation of cooperative and competitive equilibria in large NN-player games by mean-field control and mean-field equilibria.

Unified q-learning for mean-field jump-diffusion models with unobservable population distribution.

problem Continuous-time q-learning in mean-field jump-diffusion models with unobservable population distribution.
method Proposed decoupled Iq-function for unified policy evaluation in MFG and MFC problems; unified q-learning algorithm based on test policies and averaged martingale orthogonality condition.
result Unified policy evaluation rule for MFG and MFC problems based on decoupled Iq-function.

Existence of strong randomized equilibria in mean-field games with common noise.

problem Existence of strong solutions in mean-field games of optimal stopping.
method Connection with Bank-El Karoui's representation problem and continuity assumptions.
result Existence of strong randomized mean-field equilibrium under certain conditions.

New RL algorithms achieve optimal policies with polynomial sample complexity for mean-field problems.

problem Statistical efficiency of Mean-Field Reinforcement Learning with general function approximation.
method Introduce MF-MBED to characterize problem complexity, propose algorithms based on maximal likelihood estimation.
result Rich mean-field RL problems have low MF-MBED, leading to polynomial sample complexity.

Study on mean field games with singular controls and their applications.

problem Optimal productivity expansion in dynamic oligopolies.
method Existence and uniqueness of mean field equilibria through nonlinear equations, Abelian limit for discounted and ergodic games.
result Valid connection between discounted and ergodic games, approximation of Nash equilibria.

Study shows uniform-time chaos propagation in mean field Langevin dynamics.

problem Understanding the convergence of marginal distributions in mean field dynamics.
method Assumed functional convexity of energy, used LpL^p-convergence and Wasserstein metrics.
result Uniform-in-time propagation of chaos proved in both L2L^2-Wasserstein and relative entropy.

The mean field algorithm is a widely used approximate inference algorithm for graphical models whose exact inference is intractable. In each iteration of mean field, the approximate marginals for each variable are updated by getting information from the neighbors. This process can be equivalently converted into a feedf…

2014-10-21abs ↗pdf ↗

New neural networks learn mappings between probability measures and functions.

problem Learning mappings between Wasserstein space of probability measures and function spaces.
method Two types of neural networks: bin density and cylindrical approximation, are proposed and supported by universal approximation theorems.
result Accuracy and efficiency of mean-field neural networks in generalization error with various test distributions.

Study equilibrium consumption habits in a large population using mean field games.

problem Equilibrium consumption under external habit formation in a large population.
method Formulated and solved mean field games for linear and multiplicative habit formation preferences, constructed approximate Nash equilibria for large n-player games.
result Characterized mean field equilibrium strategies and derived financial implications.

Study of portfolio management under relative performance concerns using mean field games.

problem Portfolio management problems under relative performance concerns.
method Forward utilities of CARA type, mean field games, best response and equilibrium strategies.
result Solve forward-utility finite player game and mean-field game under asset specialization.

Paper studies convergence of Mean-Field GDA dynamics for MNE of continuous games.

problem Finding mixed Nash equilibria in continuous games.
method Two-scale Mean-Field Gradient Descent Ascent dynamics.
result Two-scale Mean-Field GDA converges exponentially to MNE without convexity assumptions.

Transformers approximate mean-field dynamics of indistinguishable particles.

problem Approximating the dynamics of indistinguishable particles in complex systems.
method Using transformers to model the mean-field dynamics of interacting particle systems.
result Theoretical bounds on the distance between true and transformer-obtained mean-field dynamics.

Global convergence proved for three-layer neural networks in mean field regime.

problem Optimization efficiency of multilayer neural networks in the mean field regime.
method Developed a rigorous framework for mean field limit of three-layer networks using stochastic gradient descent and neuronal embedding.
result Global convergence guarantee for unregularized feedforward three-layer networks in the mean field regime.

Improved sampling from mean-field stationary distributions.

problem Sampling from the stationary distribution of mean-field SDEs.
method Decoupling the problem into two aspects: approximation of mean-field SDE and sampling from finite-particle distribution.
result Improved guarantees in various settings, including optimizing neural networks.

Study policy gradient for large-agent mean-field control and game in continuous time.

problem Optimal policy learning for large number of agents in continuous-time mean-field systems.
method Policy gradient method applied to linear-quadratic mean-field control and game models.
result Policy gradient converges to optimal solution at a linear rate for both mean-field control and game.

Paper proposes a mean-field gradient descent for zero-sum games, proving convergence to Nash equilibrium.

problem Finding mixed Nash equilibria in zero-sum games with multiple players.
method Mean-field gradient descent dynamics with time-averaging, incorporating exponentially discounted gradients.
result Exponential convergence rate to mixed Nash equilibrium with respect to total variation metric.

Study on the smoothness of solutions to a specific type of stochastic differential equation.

problem Regularity of solutions to mean-field GG-SDEs.
method Analysis of first and second order Fréchet differentiability in the random initial condition.
result Established the Fréchet differentiability of the solution and specified the corresponding equations.

A new particle algorithm improves mean-field variational inference.

problem Efficiently approximating nonparametric posterior distributions in machine learning.
method Introduces PArticle VI (PAVI), a novel particle-based algorithm for nonparametric mean-field approximation.
result Obtains non-asymptotic error bounds for PArticle VI, providing the first end-to-end guarantee for particle-based MFVI.

Mean field game with defaultable agents and systemic risk quantified.

problem Modeling systemic risk in a financial system with defaultable agents.
method Introduced a mean field game with default, provided an explicit solution, and derived an equation for default probability evolution.
result Systemic risk is described by the evolution of default probability.

In this paper we study iterative procedures for stationary equilibria in games with large number of players. Most of learning algorithms for games with continuous action spaces are limited to strict contraction best reply maps in which the Banach-Picard iteration converges with geometrical convergence rate. When the be…

2012-10-17abs ↗pdf ↗

Study Nash equilibrium in mean field portfolio games with random market parameters.

problem Modeling wealth and relative performance in competitive financial markets.
method Martingale optimality principle approach to characterize Nash equilibrium in mean field FBSDE.
result Unique Nash equilibrium found under weak interaction assumption and market parameters independence.

New algorithm tackles multi-agent reinforcement learning issues.

problem Multi-agent reinforcement learning suffers from the curse of many agents.
method Proposes MF-FQI algorithm based on mean embeddings of distributions.
result Establishes a non-asymptotic analysis for MF-FQI algorithm.

This work shows linear convergence for two-layer neural networks in mean-field regime.

problem Optimizing two-layer neural networks in the mean-field regime.
method Mean-field analysis and continuous-time noisy gradient descent.
result Establishes linear convergence rate for two-layer neural networks.

Federated learning linked to mean-field games for large-scale learning.

problem Large-scale distributed and privacy-preserving learning algorithms.
method Established a connection between federated learning and mean-field games, presenting federated learning as a differential game.
result Properties of the equilibrium of the federated learning game were discussed.

New algorithm solves mean-field control problems using actor-critic learning with moment neural networks.

problem Solving mean-field control problems in continuous time reinforcement learning.
method Gradient-based policy and value function learning with moment neural networks on the Wasserstein space.
result Effective solution for diverse mean-field control problems, including multi-dimensional and nonlinear settings.

The paper analyzes optimal investment strategies in a game with jump risk, deriving mean field equilibria.

problem Optimal investment strategies in a game with jump risk and peer competition.
method Formulated mean field game and n-player game models, characterized equilibrium states, and derived approximation errors.
result Explicit mean field equilibrium and approximate Nash equilibrium for large n-player games.

A new method uses Mean Field Games to optimize mixture models of Bernoulli and categorical distributions.

problem Optimizing parameters of finite mixture models of Bernoulli and categorical distributions.
method Mean Field Games theory applied to multi-population systems.
result The Mean Field Games approach provides a method to compute mixture model parameters.

Revises mean-field theory of Santa Fe model using kinetic theory.

problem Deriving a solid mathematical foundation for the Santa Fe model.
method Systematic derivation of BBGKY hierarchy from exact master equation.
result Explicit and closed-form solutions for mean-field equations.

New methods learn correlated equilibria in large games without structural assumptions.

problem Learning correlated equilibria in large, anonymous games with exponential player count.
method Developed Mean-Field correlated and coarse-correlated equilibria, and used classical algorithms to learn them efficiently.
result Efficiently learned correlated equilibria in all games without structural assumptions.

The paper models asset pricing in a partially observed market using mean field game theory and exponential quadratic Gaussian framework.

problem Asset pricing in a market with partial observation and heterogeneous agents.
method Mean field game theory, exponential quadratic Gaussian framework, Kalman-Bucy filtering theory.
result Characterization of equilibrium risk premium through mean field BSDE and construction of unobservable risk premium process.

Improved particle approximation for mean-field neural networks.

problem Particle approximation error for mean-field neural networks.
method Improved particle approximation error by leveraging the problem structure in risk minimization.
result Established an LSI-constant-free particle approximation error concerning the objective gap.

We study the convergence of Nash equilibria in a game of optimal stopping. If the associated mean field game has a unique equilibrium, any sequence of nn-player equilibria converges to it as nn\to\infty. However, both the finite and infinite player versions of the game often admit multiple equilibria. We show that me…

2018-06-03abs ↗pdf ↗

Novel approach to Nash equilibrium in mean-field stochastic games with operator resolvents.

problem Finding Nash equilibrium in mean-field stochastic games with mean-field interaction.
method Proposed a novel approach to derive Nash equilibrium semi-explicitly using operator resolvents and stochastic Fredholm equations.
result Equilibrium of the NN-player game converges to mean-field equilibrium, and ε\varepsilon-Nash equilibrium derived as a by-product.