Theory explains creativity in diffusion models generating novel images.
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Much work has been done in understanding human creativity and defining measures to evaluate creativity. This is necessary mainly for the reason of having an objective and automatic way of quantifying creative artifacts. In this work, we propose a regression-based learning framework which takes into account quantitative…
Paper proposes using creative ML for game design.
Study copyright's impact on creative industries using AI-generated fonts.
The common view that our creativity is what makes us uniquely human suggests that incorporating research on human creativity into generative deep learning techniques might be a fruitful avenue for making their outputs more compelling and human-like. Using an original synthesis of Deep Dream-based convolutional neural n…
Paper proposes a new ML framework to enhance creativity in music generation.
We present a system for identifying conceptual shifts between visual categories, which will form the basis for a co-creative drawing system to help users draw more creative sketches. The system recognizes human sketches and matches them to structurally similar sketches from categories to which they do not belong. This …
In online display advertising, selecting the most effective ad creative (ad image) for each impression is a crucial task for DSPs (Demand-Side Platforms) to fulfill their goals (click-through rate, number of conversions, revenue, and brand improvement). As widely recognized in the marketing literature, the effect of ad…
Paper explores how generative models can be made more creative.
This paper presents a computational model for conceptual shifts, based on a novelty metric applied to a vector representation generated through deep learning. This model is integrated into a co-creative design system, which enables a partnership between an AI agent and a human designer interacting through a sketching c…
Top-H decoding improves text generation by balancing creativity and coherence.
We explore the intersection of human and machine creativity by generating sculptural objects through machine learning. This research raises questions about both the technical details of automatic art generation and the interaction between AI and people, as both artists and the audience of art. We introduce two algorith…
We show that world trade network datasets contain empirical evidence that the dynamics of innovation in the world economy follows indeed the concept of creative destruction, as proposed by J.A. Schumpeter more than half a century ago. National economies can be viewed as complex, evolving systems, driven by a stream of …
Machine learning models predict which ideas will be innovated based on subjective perspectives.
In order to generate novel 3D shapes with machine learning, one must allow for interpolation. The typical approach for incorporating this creative process is to interpolate in a learned latent space so as to avoid the problem of generating unrealistic instances by exploiting the model's learned structure. The process o…
Unlabeled sensing is a linear inverse problem where the measurements are scrambled under an unknown permutation leading to loss of correspondence between the measurements and the rows of the sensing matrix. Motivated by practical tasks such as mobile sensor networks, target tracking and the pose and correspondence esti…
Diffusion models improve creativity by smoothing the score function, leading to interpolated data.
Firms implementing digital advertising campaigns face a complex problem in determining the right match between their advertising creatives and target audiences. Typical solutions to the problem have leveraged non-experimental methods, or used "split-testing" strategies that have not explicitly addressed the complexitie…
Deep Reinforcement Learning (DRL) has emerged as a powerful control technique in robotic science. In contrast to control theory, DRL is more robust in the thorough exploration of the environment. This capability of DRL generates more human-like behaviour and intelligence when applied to the robots. To explore this capa…
Can an algorithm create original and compelling fashion designs to serve as an inspirational assistant? To help answer this question, we design and investigate different image generation models associated with different loss functions to boost creativity in fashion generation. The dimensions of our explorations include…
One of the defining characteristics of human creativity is the ability to make conceptual leaps, creating something surprising from typical knowledge. In comparison, deep neural networks often struggle to handle cases outside of their training data, which is especially problematic for problems with limited training dat…
AI enhances financial services but humans are irreplaceable for empathy, presence, and ethics.
Recurrent Neural Networks (RNNS) are now widely used on sequence generation tasks due to their ability to learn long-range dependencies and to generate sequences of arbitrary length. However, their left-to-right generation procedure only allows a limited control from a potential user which makes them unsuitable for int…
This paper demonstrates how Dropout can be used in Generative Adversarial Networks to generate multiple different outputs to one input. This method is thought as an alternative to latent space exploration, especially if constraints in the input should be preserved, like in A-to-B translation tasks.
Locally learned synaptic failure enables complete Bayesian inference.
Diffusion models can memorize training data, limiting their creativity and privacy.
Boost-and-Skip generates minority samples without guidance, faster and more effectively.
New method reduces memorization in diffusion models without sacrificing image quality.
The purpose of the paper is two-fold: to introduce a multivariable creative telescoping method, and to apply it in a problem of Quantum Topology: namely the computation of the non-commutative -polynomial of twist knots. Our multivariable creative telescoping method allows us to compute linear recursions for sums of …
Shallow Art presents, implements, and tests the use of simple single-output classification and regression models for the purpose of art generation. Various machine learning algorithms are trained on collections of computer generated images, artworks from Vincent van Gogh, and artworks from Rembrandt van Rijn. These mod…
Designing a logo for a new brand is a lengthy and tedious back-and-forth process between a designer and a client. In this paper we explore to what extent machine learning can solve the creative task of the designer. For this, we build a dataset -- LLD -- of 600k+ logos crawled from the world wide web. Training Generati…
This paper explores deep learning in music generation, from history to current techniques.
Existing approaches for automatically generating mathematical word problems are deprived of customizability and creativity due to the inherent nature of template-based mechanisms they employ. We present a solution to this problem with the use of deep neural language generation mechanisms. Our approach uses a Character …
ICLR 2021 challenge in computational geometry and topology attracted 16 teams.
Forward inference techniques such as sequential Monte Carlo and particle Markov chain Monte Carlo for probabilistic programming can be implemented in any programming language by creative use of standardized operating system functionality including processes, forking, mutexes, and shared memory. Exploiting this we have …
Paper proves impossible for large language models to control hallucinations without sacrificing other properties.
Mathematical framework using Riemannian geometry for intelligence and consciousness.
A computational model for the distribution of wealth among the members of an ideal society is presented. It is determined that a realistic distribution of wealth depends upon two mechanisms: an asymmetric flux of wealth in trading transactions that advantages the poorer of the two traders and a non-stationary creation …
BlockEcho method improves imputation of block-wise missing data.
Humor is a unique and creative communicative behavior displayed during social interactions. It is produced in a multimodal manner, through the usage of words (text), gestures (vision) and prosodic cues (acoustic). Understanding humor from these three modalities falls within boundaries of multimodal language; a recent r…
Boltzmann machines are physics informed generative models with wide applications in machine learning. They can learn the probability distribution from an input dataset and generate new samples accordingly. Applying them back to physics, the Boltzmann machines are ideal recommender systems to accelerate Monte Carlo simu…
We propose a new low-cost machine-learning-based methodology which assists designers in reducing the gap between the problem and the solution in the design process. Our work applies reinforcement learning (RL) to find the optimal task-oriented design solution through the construction of the design action for each task.…
In this paper, we explore creative image generation constrained by small data. To partially automate the creation of cartoon sketches consistent with a specific designer's style, where acquiring a very large original image set is impossible or cost prohibitive, we exploit domain specific knowledge for a huge reduction …
Human inertial thinking schemes can be formed through learning, which are then applied to quickly solve similar problems later. However, when problems are significantly different, inertial thinking generally presents the solutions that are definitely imperfect. In such cases, people will apply creative thinking, such a…
GABI learns geometry from diverse systems to improve Bayesian inference.
Alpha-GPT mines new trading signals with human-AI interaction.
VAEs (Variational AutoEncoders) have proved to be powerful in the context of density modeling and have been used in a variety of contexts for creative purposes. In many settings, the data we model possesses continuous attributes that we would like to take into account at generation time. We propose in this paper GLSR-V…
A new trading strategy using reinforcement learning for statistical arbitrage.