Paper proposes a self-training method to generate molecular targets.
arXiv research
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A novel framework refines diffusion models iteratively for better downstream reward optimization.
Iterative method learns unknown constraints for MPC control.
Paper analyzes iterates in high-dimensional linear models and proposes estimators for their generalization error.
New deep-unfolded network improves video background separation.
Bayesian optimization improved for nanophotonic device design.
Study improves peptide design efficiency using active and meta-learning.
Adaptive IP approach optimizes intervention design for causal graph recovery.
Paper proposes a new method for designing materials using deep learning.
Theoretical model for iterative user discovery in recommender systems.
We consider estimating a piecewise-constant image, or a gradient-sparse signal on a general graph, from noisy linear measurements. We propose and study an iterative algorithm to minimize a penalized least-squares objective, with a penalty given by the "l_0-norm" of the signal's discrete graph gradient. The method proce…
Paper proposes a hybrid model-based and data-driven approach for one-bit compressive autoencoding.
Study on discrepancy principle for learning algorithms in nonparametric regression.
New algorithm minimizes worst-case regret in uncertain, time-varying dynamics.
Efficient algorithm converges to Nash equilibrium in bilinear problems with bandit feedback.
Iterative information processing, either based on heuristics or analytical frameworks, has been shown to be a very powerful tool for the design of efficient, yet feasible, wireless receiver architectures. Within this context, algorithms performing message-passing on a probabilistic graph, such as the sum-product (SP) a…
New method explains GNNs using power iteration clustering.
LES optimizes designs by sampling descent sequences, achieving strong sample efficiency.
Improves Bayesian optimisation for engineering design problems with many variables.
New approach uses hinge loss for iterative regularization in classification.
New algorithm identifies near-optimal policies in adversarial distributed RL settings.
We propose a conditional non-autoregressive neural sequence model based on iterative refinement. The proposed model is designed based on the principles of latent variable models and denoising autoencoders, and is generally applicable to any sequence generation task. We extensively evaluate the proposed model on machine…
Topology design optimization offers tremendous opportunity in design and manufacturing freedoms by designing and producing a part from the ground-up without a meaningful initial design as required by conventional shape design optimization approaches. Ideally, with adequate problem statements, to formulate and solve the…
We propose a new deep recurrent neural network (RNN) architecture for sequential signal reconstruction. Our network is designed by unfolding the iterations of the proximal gradient method that solves the l1-l1 minimization problem. As such, our network leverages by design that signals have a sparse representation and t…
Deep RL improves Diplomacy performance, outperforming previous methods.
Poor (even random) starting points for learning/training/optimization are common in machine learning. In many settings, the method of Robbins and Monro (online stochastic gradient descent) is known to be optimal for good starting points, but may not be optimal for poor starting points -- indeed, for poor starting point…
In this paper, we consider the problem of machine teaching, the inverse problem of machine learning. Different from traditional machine teaching which views the learners as batch algorithms, we study a new paradigm where the learner uses an iterative algorithm and a teacher can feed examples sequentially and intelligen…
Machine learning (ML) training algorithms often possess an inherent self-correcting behavior due to their iterative-convergent nature. Recent systems exploit this property to achieve adaptability and efficiency in unreliable computing environments by relaxing the consistency of execution and allowing calculation errors…
Proposes a method to generate multivariate prediction intervals for random forests.
Designers of AI agents often iterate on the reward function in a trial-and-error process until they get the desired behavior, but this only guarantees good behavior in the training environment. We propose structuring this process as a series of queries asking the user to compare between different reward functions. Thus…
Network embedding, which learns low-dimensional vector representation for nodes in the network, has attracted considerable research attention recently. However, the existing methods are incapable of handling billion-scale networks, because they are computationally expensive and, at the same time, difficult to be accele…
This paper considers the problem of solving systems of quadratic equations, namely, recovering an object of interest from quadratic equations/samples , . This problem, also dubbed as phase retrieval, span…
Paper connects DP and optimization for RL, suggesting new algorithms.
Iterative Hessian sketch (IHS) is an effective sketching method for modeling large-scale data. It was originally proposed by Pilanci and Wainwright (2016; JMLR) based on randomized sketching matrices. However, it is computationally intensive due to the iterative sketch process. In this paper, we analyze the IHS algorit…
DeepFPC uses neural networks to recover sparse signals from quantized measurements.
The design of multiple experiments is commonly undertaken via suboptimal strategies, such as batch (open-loop) design that omits feedback or greedy (myopic) design that does not account for future effects. This paper introduces new strategies for the optimal design of sequential experiments. First, we rigorously formul…
Bayesian optimization improves with transfer learning for aircraft design.
While neural networks have achieved vastly enhanced performance over traditional iterative methods in many cases, they are generally empirically designed and the underlying structures are difficult to interpret. The algorithm unrolling approach has helped connect iterative algorithms to neural network architectures. Ho…
Alternating direction method of multiplier (ADMM) is a popular method used to design distributed versions of a machine learning algorithm, whereby local computations are performed on local data with the output exchanged among neighbors in an iterative fashion. During this iterative process the leakage of data privacy a…
This paper proposes low-complexity algorithms for finding approximate second-order stationary points (SOSPs) of problems with smooth non-convex objective and linear constraints. While finding (approximate) SOSPs is computationally intractable, we first show that generic instances of the problem can be solved efficientl…
This paper tightens the law of the iterated logarithm for empirical KL_inf, applicable to unbounded data.
Automates building structural design with reduced mass and carbon footprint.
Design rule check is a critical step in the physical design of integrated circuits to ensure manufacturability. However, it can be done only after a time-consuming detailed routing procedure, which adds drastically to the time of design iterations. With advanced technology nodes, the outcomes of global routing and deta…
Algorithm optimizes system design and control for better rewards.
FHBI enhances generalization in Bayesian inference with iterative steps in functional spaces.
Two-stage nonconvex algorithm and convex relaxation both achieve optimal accuracy in noisy blind deconvolution.
Algorithm design is a laborious process and often requires many iterations of ideation and validation. In this paper, we explore automating algorithm design and present a method to learn an optimization algorithm, which we believe to be the first method that can automatically discover a better algorithm. We approach th…
Automates standards design through machine learning.