In many sequential decision making tasks, it is challenging to design reward functions that help an RL agent efficiently learn behavior that is considered good by the agent designer. A number of different formulations of the reward-design problem, or close variants thereof, have been proposed in the literature. In this…
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New RL approach uses future state and action visitation measures for better exploration.
Revisits VIC method to correct intrinsic reward bias in stochastic environments.
Exploration in sparse reward reinforcement learning remains an open challenge. Many state-of-the-art methods use intrinsic motivation to complement the sparse extrinsic reward signal, giving the agent more opportunities to receive feedback during exploration. Commonly these signals are added as bonus rewards, which res…
The paper introduces a new intrinsic reward method for exploration in reinforcement learning.
Learning about many things can provide numerous benefits to a reinforcement learning system. For example, learning many auxiliary value functions, in addition to optimizing the environmental reward, appears to improve both exploration and representation learning. The question we tackle in this paper is how to sculpt th…
Solving tasks with sparse rewards is one of the most important challenges in reinforcement learning. In the single-agent setting, this challenge is addressed by introducing intrinsic rewards that motivate agents to explore unseen regions of their state spaces; however, applying these techniques naively to the multi-age…
EOI enhances individuality in multi-agent systems.
AMIGo uses adversarial intrinsic goals to teach RL agents new skills.
A new reward learning module improves imitation learning in high-dimensional environments.
Efficient exploration remains a challenging problem in reinforcement learning, especially for those tasks where rewards from environments are sparse. A commonly used approach for exploring such environments is to introduce some "intrinsic" reward. In this work, we focus on model uncertainty estimation as an intrinsic r…
Reinforcement learning algorithms rely on carefully engineering environment rewards that are extrinsic to the agent. However, annotating each environment with hand-designed, dense rewards is not scalable, motivating the need for developing reward functions that are intrinsic to the agent. Curiosity is a type of intrins…
AutoDIME automates design of multi-agent environments for RL.
Reinforcement learning for embodied agents is a challenging problem. The accumulated reward to be optimized is often a very rugged function, and gradient methods are impaired by many local optimizers. We demonstrate, in an experimental setting, that incorporating an intrinsic reward can smoothen the optimization landsc…
A method to train multi-agent reinforcement learning models without intrinsic rewards.
Novelty search in low-dimensional space improves sample efficiency in exploration tasks.
The paper explores how mining costs, rewards, and blockchain security are interconnected.
New method boosts skill learning by encouraging optimistic exploration.
SEMI uses multisensory incongruity to self-supervise exploration in reinforcement learning.
Autonomous reinforcement learning agents, like children, do not have access to predefined goals and reward functions. They must discover potential goals, learn their own reward functions and engage in their own learning trajectory. Children, however, benefit from exposure to language, helping to organize and mediate th…
Capsule Networks (CapsNets) have been proposed as an alternative to Convolutional Neural Networks (CNNs). This paper showcases how CapsNets are more capable than CNNs for autonomous agent exploration of realistic scenarios. In real world navigation, rewards external to agents may be rare. In turn, reinforcement learnin…
SWIFT learns intrinsic rewards from LLM hidden states for efficient best-of-N sampling.
Curiosity-Critic improves world model training by focusing on cumulative prediction error.
MADE improves exploration in RL by maximizing deviation from explored regions.
We study the role of intrinsic motivation as an exploration bias for reinforcement learning in sparse-reward synergistic tasks, which are tasks where multiple agents must work together to achieve a goal they could not individually. Our key idea is that a good guiding principle for intrinsic motivation in synergistic ta…
Many practical environments contain catastrophic states that an optimal agent would visit infrequently or never. Even on toy problems, Deep Reinforcement Learning (DRL) agents tend to periodically revisit these states upon forgetting their existence under a new policy. We introduce intrinsic fear (IF), a learned reward…
Intrinsically motivated reinforcement learning aims to address the exploration challenge for sparse-reward tasks. However, the study of exploration methods in transition-dependent multi-agent settings is largely absent from the literature. We aim to take a step towards solving this problem. We present two exploration m…
A new multi-objective RL framework improves intrinsic exploration performance.
In this paper we present our scientific discovery that good representation can be learned via continuous attention during the interaction between Unsupervised Learning(UL) and Reinforcement Learning(RL) modules driven by intrinsic motivation. Specifically, we designed intrinsic rewards generated from UL modules for dri…
Dealing with sparse rewards is a longstanding challenge in reinforcement learning. The recent use of hindsight methods have achieved success on a variety of sparse-reward tasks, but they fail on complex tasks such as stacking multiple blocks with a robot arm in simulation. Curiosity-driven exploration using the predict…
Signed compression progress on a sealed audit is goodhart-resistant.
New method uses hindsight to make exploration robust in stochastic environments.
In distributional reinforcement learning (RL), the estimated distribution of value function models both the parametric and intrinsic uncertainties. We propose a novel and efficient exploration method for deep RL that has two components. The first is a decaying schedule to suppress the intrinsic uncertainty. The second …
At an early age, human infants are able to learn and build a model of the world very quickly by constantly observing and interacting with objects around them. One of the most fundamental intuitions human infants acquire is intuitive physics. Human infants learn and develop these models, which later serve as prior knowl…
In reinforcement learning, an agent learns to reach a set of goals by means of an external reward signal. In the natural world, intelligent organisms learn from internal drives, bypassing the need for external signals, which is beneficial for a wide range of tasks. Motivated by this observation, we propose to formulate…
Exploration in environments with continuous control and sparse rewards remains a key challenge in reinforcement learning (RL). Recently, surprise has been used as an intrinsic reward that encourages systematic and efficient exploration. We introduce a new definition of surprise and its RL implementation named Variation…
Reinforcement learning in complex environments is a challenging problem. In particular, the success of reinforcement learning algorithms depends on a well-designed reward function. Inverse reinforcement learning (IRL) solves the problem of recovering reward functions from expert demonstrations. In this paper, we solve …
Study designs steering rewards for MFGs with unknown dynamics and model uncertainty.
It has been established that diverse behaviors spanning the controllable subspace of an Markov decision process can be trained by rewarding a policy for being distinguishable from other policies \citep{gregor2016variational, eysenbach2018diversity, warde2018unsupervised}. However, one limitation of this formulation is …
ADAC uses analogous policies to improve RL exploration without sacrificing stability.
We consider an agent's uncertainty about its environment and the problem of generalizing this uncertainty across observations. Specifically, we focus on the problem of exploration in non-tabular reinforcement learning. Drawing inspiration from the intrinsic motivation literature, we use density models to measure uncert…
New -Coverage objective simplifies exploration in reinforcement learning.
TOFU-POV tackles partially observed linear bandits, achieving sublinear regret with low-dimensional action vectors.
Combining model-based and model-free deep reinforcement learning has shown great promise for improving sample efficiency on complex control tasks while still retaining high performance. Incorporating imagination is a recent effort in this direction inspired by human mental simulation of motor behavior. We propose a lea…
Reinforcement learning with sparse rewards is still an open challenge. Classic methods rely on getting feedback via extrinsic rewards to train the agent, and in situations where this occurs very rarely the agent learns slowly or cannot learn at all. Similarly, if the agent receives also rewards that create suboptimal m…
Universal AI seeks high-optionality states through empowerment and curiosity.
A major challenge in reinforcement learning is exploration, when local dithering methods such as epsilon-greedy sampling are insufficient to solve a given task. Many recent methods have proposed to intrinsically motivate an agent to seek novel states, driving the agent to discover improved reward. However, while state-…
The abstract explores connections between reinforcement learning, scaling, and diffusion.