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169,051 papers · 148 categories

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48 results for Generative Replay

We present a new replay-based method of continual classification learning that we term "conditional replay" which generates samples and labels together by sampling from a distribution conditioned on the class. We compare conditional replay to another replay-based continual learning paradigm (which we term "marginal rep…

2018-10-29abs ↗pdf ↗

Unified study of stateful replay for streaming learning, reducing forgetting by 2-3x.

problem Catastrophic forgetting in streaming generative and predictive learning.
method Unified analysis of stateful replay for autoencoding, forecasting, and classification tasks.
result Stateful replay reduces average forgetting by a factor of 2-3 on heterogeneous multi-task streams.

A new method improves continual learning by replaying pseudo data and using orthogonal weight modification.

problem Catastrophic forgetting in class incremental learning.
method Generative replay with orthogonal weight modification.
result Our method achieves substantial improvement over conventional generative replay and OWM.

New insights into experience replay in RL algorithms.

problem Understanding the impact of replay capacity and replay ratio in Q-learning.
method Systematic and extensive analysis of experience replay in Q-learning methods, focusing on replay capacity and replay ratio.
result Greater replay capacity significantly improves performance for certain algorithms, while other techniques offer limited benefit.

This project combines recent advances in experience replay techniques, namely, Combined Experience Replay (CER), Prioritized Experience Replay (PER), and Hindsight Experience Replay (HER). We show the results of combinations of these techniques with DDPG and DQN methods. CER always adds the most recent experience to th…

2018-05-15abs ↗pdf ↗

Curious Replay improves model-based reinforcement learning agents' adaptability.

problem Existing model-based reinforcement learning agents struggle to adapt quickly to changing environments.
method Curious Replay uses a curiosity-based priority signal for prioritized experience replay tailored to model-based agents.
result Agents using Curious Replay achieve improved performance in exploration and on benchmarks.

A new method prioritizes and recycles experiences for better reinforcement learning.

problem Improving reinforcement learning efficiency by prioritizing and recycling experiences.
method Double-prioritized state-recycled (DPSR) experience replay.
result DPSR achieved state-of-the-art results in Atari games, outperforming original and prioritized methods.

Generative replay extends sound classification models to new classes without old data.

problem Incrementally refining a sound classifier with new data causes previously learned tasks to degrade.
method Developed a generative replay procedure to generate training data in place of older datasets.
result Generative replay with 4% of old data performs as well as keeping 20% of old data.

Modern Hopfield networks help prevent forgetting in generative models after task changes.

problem How to prevent forgetting in generative models after task changes.
method Introduce intrinsic forgetting as an increase in Hopfield energy after task change, analyze memory replay effectiveness, and validate predictions in experiments.
result High-energy, outlier-like samples are more forgettable than cluster-like samples, and energy-based selection of replay samples mitigates forgetting.

Combines experience replay and exploration for better agent performance.

problem Improving exploration efficiency and robustness in reinforcement learning.
method Integrates Intrinsic Rewards with Prioritized Oversampled Experience Replay (POER).
result Achieves better agent performance and sample efficiency compared to PPO/RND.

Framework uses experience replay to prevent deep networks from forgetting past tasks.

problem Deep networks forget past tasks after learning new ones in sequential multitask learning.
method Generative model that couples current task with past learned tasks through a discriminative embedding space.
result Framework learns a shared abstract distribution across all tasks, preventing catastrophic forgetting.

The study explores when parametric models enhance reinforcement learning, validating a hypothesis on Atari games.

problem When and how to use parametric models in reinforcement learning.
method Comparison of parametric models and experience replay, validating a hypothesis on Atari games.
result Replay-based algorithms can be competitive or superior to model-based algorithms under suitable conditions.

Efficient actor-critic learning with shared experience replay improves data efficiency.

problem Challenges in actor-critic reinforcement learning with experience replay and off-policy learning stability.
method Combining actor-critic algorithms with shared experience replay, analyzing V-trace, proposing a trust region scheme.
result State-of-the-art data efficiency on Atari achieved with 200M environment frames.

The paper improves reinforcement learning stability and efficiency with a new theoretical framework.

problem Stability and efficiency in reinforcement learning, especially in data-scarce scenarios.
method Theoretical framework using resampled UU- and VV-statistics to model experience replay, applied to policy evaluation and kernel ridge regression.
result Significant improvements in stability and efficiency, particularly in data-scarce scenarios.

S-TRIGGER learns state representations for continual learning.

problem Efficiently compress and maintain past knowledge in changing environments.
method Generative Replay with self-triggered environment change detection.
result S-TRIGGER enables fast and high-performing Reinforcement Learning without catastrophic forgetting.

Unified approach to continual learning using generative replay and open set recognition.

problem Catastrophic interference and recognition of out-of-distribution data in deep neural networks.
method Probabilistic approach based on variational inference in a deep autoencoder model, using generative replay and open set recognition.
result The approach significantly alleviates catastrophic interference and distinguishes out-of-distribution data.

A new memory replay mechanism improves reinforcement learning stability and speed.

problem Forgetting in reinforcement learning with continuous control.
method Augmented Memory Replay (AMR) that optimizes the replay of past experiences.
result AMR enhances stability and convergence speed of learning algorithms.

A new method for generating replay samples on the fly, optimizing for not forgetting.

problem Addressing the issue of forgetting in neural networks.
method Generates auxiliary samples on the fly using the model's implicit memory, specialized to each real training batch.
result Optimizing for not forgetting leads to more efficient and scalable generation of specialized samples.

Self-supervised method detects replay spoofing using acoustic configurations.

problem Challenges in collecting large-scale datasets for replay spoofing detection.
method Self-supervised pretraining of acoustic configurations using existing datasets.
result The method outperforms baseline by 30% on ASVspoof 2019 physical access dataset.

New framework models echo chamber learning, proving tight bounds on algorithm performance.

problem Echo chambers in machine learning where systems learn from self-annotated data.
method Online Learning in the Replay Setting, Extended Threshold dimension, closure-based learner.
result Proves tight bounds on algorithm performance against replay adversaries.

HIGhER uses language to generate new instructions for better learning from mistakes.

problem Improving instruction following in reinforcement learning environments.
method Hindsight Generation for Experience Replay (HIGhER) that learns from mistakes and relabels episodes.
result HIGhER enhances instruction following in reinforcement learning environments.

Experience replay is a key technique behind many recent advances in deep reinforcement learning. Allowing the agent to learn from earlier memories can speed up learning and break undesirable temporal correlations. Despite its wide-spread application, very little is understood about the properties of experience replay. …

2017-10-18abs ↗pdf ↗

Experience replay (ER) is a fundamental component of off-policy deep reinforcement learning (RL). ER recalls experiences from past iterations to compute gradient estimates for the current policy, increasing data-efficiency. However, the accuracy of such updates may deteriorate when the policy diverges from past behavio…

2018-07-16abs ↗pdf ↗

New analysis shows FM learns underlying dynamical structure, not just trajectory replay.

problem Understanding whether flow matching models learn transferable dynamical structure or merely replay trajectories.
method Derived velocity field implied by FM objective, characterized as a continuous-time dynamical system.
result FM models can be seen as parametric surrogates of nonparametric solutions, providing strong probabilistic forecasts.

Develops a support-aware framework for reserve-policy selection in advertising markets.

problem Log-based reserve-price evaluation risks weak support and subgroup harm.
method Support-aware offline decision framework converting logged evidence into certified policies.
result Preserves the best gate-passing policy while eliminating only policies with certified regret.

Sparse reward problems are one of the biggest challenges in Reinforcement Learning. Goal-directed tasks are one such sparse reward problems where a reward signal is received only when the goal is reached. One promising way to train an agent to perform goal-directed tasks is to use Hindsight Learning approaches. In thes…

2018-09-16abs ↗pdf ↗

ER-GNN uses experience replay to prevent GNNs from forgetting previous tasks.

problem Catastrophic forgetting in GNNs when learning multiple tasks sequentially.
method Experience Replay framework to store and replay knowledge from previous tasks.
result ER-GNN effectively mitigates catastrophic forgetting in GNNs.

MER algorithm speeds up VI solving with Markovian data.

problem Solving stochastic variational inequalities with Markovian data.
method MER algorithm using multi-scale sampling from a Markovian buffer.
result Achieves faster convergence without knowing Markov chain mixing time.