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arXiv research

A locally-built, LLM-digested index of recent arXiv papers in quant finance, geometry/topology, and statistical ML — keyword search served straight from SQLite on this machine.

168,695 papers · 148 categories

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48 results for Fitted-Q Iteration

We present the use of the fitted Q iteration in algorithmic trading. We show that the fitted Q iteration helps alleviate the dimension problem that the basic Q-learning algorithm faces in application to trading. Furthermore, we introduce a procedure including model fitting and data simulation to enrich training data as…

2018-05-18abs ↗pdf ↗

We propose a method for efficient training of Q-functions for continuous-state Markov Decision Processes (MDPs) such that the traces of the resulting policies satisfy a given Linear Temporal Logic (LTL) property. LTL, a modal logic, can express a wide range of time-dependent logical properties (including "safety") that…

2018-09-20abs ↗pdf ↗

New method for robust policy evaluation in offline reinforcement learning with sequentially exogenous unobserved confounders.

problem Offline reinforcement learning in domains with unobserved confounders.
method Orthogonalized robust fitted-Q-iteration with closed-form solutions and bias-correction.
result Effective in simulations and real-world data, improving robustness and computational ease.

VA-OPE improves OPE by incorporating variance information, achieving tighter error bounds.

problem Estimating value function of a target policy from offline data collected by a behavior policy.
method Proposes VA-OPE, an algorithm that reweights Bellman residual using estimated variance of the value function.
result Achieves a tighter error bound than the best-known result.

Efficient offline reinforcement learning with neural networks using differentiable function approximation.

problem Statistical efficiency of offline reinforcement learning with function approximators.
method Pessimistic fitted Q-learning (PFQL) and differentiable function approximation.
result Provably efficient offline reinforcement learning with differentiable function approximation.

New method stabilizes FQE by reweighting Bellman targets.

problem Stability guarantees for FQE often rely on Bellman completeness, which can fail with function approximation.
method Proposes stationary-weighted FQE, reweighting Bellman targets by stationary target-to-behavior density ratio.
result Proves finite-sample linear convergence to stationary projected Bellman fixed point without Bellman completeness.

Sparse feature selection improves batch RL efficiency.

problem High-dimensional batch RL with many features.
method Sparse linear function approximation, Lasso, group Lasso, fitted Q-evaluation, fitted Q-iteration.
result Sparse feature selection makes batch RL more sample efficient.

New RL algorithm explains why deep learning works in stochastic environments.

problem Why deep RL algorithms perform well in practice despite using random exploration.
method Introducing SQIRL, an iterative RL algorithm that separates exploration and learning.
result Effective horizon explains why deep RL works in stochastic environments.

Two new algorithms improve Q* approximation in batch RL with linear error propagation.

problem Improving Q* approximation in batch reinforcement learning.
method Two novel algorithms that estimate Bellman error directly, without quadratic dependence.
result Linear-in-horizon error propagation for batch RL algorithms.

This work characterizes conditions for offline policy evaluation in reinforcement learning.

problem Understanding when classical methods succeed in offline policy evaluation for linear function approximation.
method Control-theoretic and linear-algebraic conditions for classical methods (FQI and LSTD).
result A precise hierarchy of regimes under which these estimators succeed, and a complete picture of their behavior.

New method extends fitted Q-evaluation for distributional off-policy reinforcement learning.

problem Estimating return distribution in reinforcement learning using offline data.
method Developed a set of guiding principles and new FDE methods with theoretical justification.
result FDE methods outperform existing approaches in simulations and real-world games.

When function approximation is deployed in reinforcement learning (RL), the same problem may be formulated in different ways, often by treating a pre-processing step as a part of the environment or as part of the agent. As a consequence, fundamental concepts in RL, such as (optimal) value functions, are not uniquely de…

2019-05-30abs ↗pdf ↗

Study shows high-dimensional sparse RL hardness and Lasso Q-iteration's nearly dimension-free regret.

problem Hardness of online sparse reinforcement learning in high-dimensional MDPs.
method Lower bound construction and Lasso fitted Q-iteration analysis.
result Lasso Q-iteration achieves nearly dimension-free regret of O~(s2/3N2/3)\tilde{O}(s^{2/3}N^{2/3}) with oracle access to a good exploratory policy.

FQE with deep neural networks achieves asymptotic normality and finite-sample bounds.

problem Theoretical understanding of FQE with general differentiable function approximators.
method Z-estimation theory applied to FQE with deep neural networks.
result FQE estimation error is asymptotically normal with explicit variance.

Paper improves bootstrapping for off-policy reinforcement learning inference.

problem Improving bootstrapping for off-policy reinforcement learning inference.
method Proposes a bootstrapping FQE method for off-policy statistical inference and a subsampling procedure to improve runtime.
result Asymptotically efficient and distributionally consistent bootstrapping FQE method for off-policy inference.

A new approach to reinforcement learning improves policy performance by adjusting control frequency.

problem Improving reinforcement learning performance by optimizing control frequency.
method Introducing action persistence and a novel algorithm, PFQI, to learn optimal value function at a given persistence.
result PFQI effectively learns optimal value function with action persistence, improving reinforcement learning performance.

The paper tackles reward-relevance in offline RL with sparse decision dynamics.

problem Offline reinforcement learning with sparse decision dynamics and estimation sparsity.
method Reward-filtered least-squares policy evaluation using thresholded lasso.
result The method provides theoretical guarantees with sample complexity dependent on sparse component size.

New algorithm improves knowledge transfer in dynamic decision-making.

problem Utilizing data from existing ventures to improve decision-making in new ventures.
method Proposes Transferred Fitted QQ-Iteration algorithm for estimating optimal action-state function QQ^*.
result Significantly improved final learning error of QQ^* function.

New algorithm learns value and advantage functions for continuous-time Markov processes without structural assumptions.

problem Learning value and advantage functions for continuous-time Markov processes without structural assumptions.
method Proposes Sobolev-prox fitted qq-learning algorithm based on Hilbert-space positive definiteness and boundedness properties of Bellman operators.
result Identifies ellipticity as a key structural property enabling reinforcement learning for Markov diffusions.

The paper formalizes and analyzes multi-agent Q-learning with value factorization.

problem Understanding and improving the convergence of multi-agent Q-learning with value factorization.
method Formalized a multi-agent fitted Q-iteration framework for analyzing factorized multi-agent Q-learning.
result Multi-agent Q-learning with linear value factorization can converge under certain conditions.

This work proposes robust reinforcement learning methods using both offline and online data.

problem Designing robust policies against parameter uncertainties in high-dimensional systems.
method Proposes RPQ for model-free learning with historical data and HyTQ for hybrid learning with both historical and online data.
result Unified analysis and theoretical guarantees for robust optimal policies in high-dimensional systems.

Deep neural networks can estimate Q-values efficiently on low-dimensional state-action spaces.

problem Estimating the performance of a reinforcement learning policy using data from a different policy.
method Deep fitted Q-evaluation method leveraging manifold structure and convolutional neural networks.
result Sharp error bound for fitted Q-evaluation depends on intrinsic dimension and function space mismatch.

The paper explores when and why value decomposition algorithms work in cooperative multi-agent reinforcement learning.

problem The applicability and convergence properties of value decomposition algorithms in cooperative multi-agent reinforcement learning are unclear.
method The paper introduces decomposable games and proves that applying the multi-agent fitted Q-Iteration algorithm leads to an optimal Q-function in these games.
result The paper offers theoretical insights into when and why value decomposition algorithms converge in cooperative multi-agent reinforcement learning.

CycleFQI tackles offline reinforcement learning for cyclic MDPs, mitigating state distribution mismatch.

problem Offline reinforcement learning for cyclic MDPs with heterogeneous dynamics and discount factors.
method CycleFQI decomposes the cyclic process into stage-wise sub-problems, using vector of stage-specific Q-functions.
result CycleFQI mitigates the curse of dimensionality and provides finite-sample suboptimality error bounds.

This paper optimizes off-policy evaluation in reinforcement learning with function approximation.

problem Estimating cumulative value of a new policy from logged data generated by an unknown policy.
method Regression-based fitted Q iteration method, equivalent to estimating conditional mean embedding of transition operator.
result The method is minimax-optimal, with nearly minimal estimation error.

Improves DRL for long-term causal inference with semiparametric methods.

problem Efficient inference for policy values in nonparametric MDPs with stringent conditions.
method Semiparametric Double Reinforcement Learning (DRL) with superefficient nonparametric estimators.
result Relaxes overlap conditions and reduces high-dimensional density-ratio estimation.

Paper analyzes faster convergence rates for reinforcement learning from offline data.

problem Analyzing faster convergence rates for reinforcement learning from offline data.
method Fine analysis of reinforcement learning from offline data, providing fast rates for regret convergence.
result The paper provides fast rates for the regret convergence, showing that the level of exponentiation depends on the noise in the decision-making problem.

A framework uses deep reinforcement learning to optimize energy storage in intraday markets.

problem Optimizing energy storage in intraday markets for renewable energy integration.
method Markov Decision Process, asynchronous distributed fitted Q iteration algorithm, artificial trajectories.
result The agent converges to a policy that achieves higher total revenues than the benchmark strategy.

Study evaluates policies in partially observable environments without full model specification.

problem Evaluating policies in partially observable environments without full model specification.
method Developed non-parametric identification and recursive fitted-Q-evaluation algorithm.
result Established finite-sample error bounds for policy value estimation.

Paper develops a method to highlight influential transitions for off-policy evaluation.

problem Validating off-policy evaluation in high-stakes settings.
method Highlight influential transitions, develop influence functions for Q-evaluation.
result Method can identify limitations and make evaluation more robust.

Off-policy evaluation for MNAR rewards in MDPs

problem Off-policy evaluation in MDPs with MNAR rewards
method Formalizing a reward-dependent propensity model and using future states as shadow variables
result Proposed an Fitted-Q-Evaluation-style estimator that propagates recovered rewards while allowing target policies to depend on past missingness indicators

A new method recovers rewards from behavior policies using classification and regression.

problem Recovering meaningful rewards from observed behavior in reinforcement learning.
method GenPQR, a modular procedure that estimates behavior policy, evaluates soft Q-function, and recovers normalized reward using classification and regression.
result GenPQR matches or improves reward recovery compared to DeepPQR, while being simpler and more modular.

BCRL learns a Bellman complete representation for offline RL policy evaluation.

problem Learning a Q-function efficiently from offline data.
method BCRL learns a linear Bellman complete representation directly from data, enabling efficient OPE.
result BCRL achieves competitive OPE error and outperforms FQE in certain scenarios.

This paper improves sample efficiency for off-policy evaluation with preference data.

problem Improving sample efficiency for off-policy evaluation with preference data.
method Using a deep neural network to learn the value function and leveraging manifold structure.
result Established a provably efficient guarantee for off-policy evaluation with RLHF.

Paper analyzes iterates in high-dimensional linear models and proposes estimators for their generalization error.

problem Analyzing iterates in high-dimensional linear models with comparable feature and sample sizes.
method Novel estimators for generalization error, debiasing corrections, and valid confidence intervals.
result Estimators are n\sqrt{n}-consistent and can be used for early stopping.

Paper analyzes iterative learning for concept classes and learns half-spaces.

problem Learning concept classes efficiently with iterative learners.
method Analyzes various settings of iterative learning and provides a constructive algorithm for half-spaces.
result Constructive iterative algorithm for learning half-spaces from informant.

WaveFit uses fixed-point iteration to create high-quality neural vocoders.

problem Creating high-quality neural vocoders with fast inference.
method Integrates GANs' adversarial training into a DDPM-like iterative framework based on fixed-point iteration.
result WaveFit synthesizes speech with naturalness comparable to human speech, and is significantly faster than existing methods.

Last iterate of Extragradient algorithm converges slower than averaged iterates in saddle point problems.

problem Smooth convex-concave saddle point problems
method Analysis of Extragradient (EG) algorithm convergence rates
result The last iterate of EG converges at a rate of O(1/√T), compared to O(1/T) for averaged iterates