Research
On-device research index

arXiv research

A locally-built, LLM-digested index of recent arXiv papers in quant finance, geometry/topology, and statistical ML — keyword search served straight from SQLite on this machine.

168,742 papers · 148 categories

Trend · papers per month

125249374498 · Jun 202019922001200920172026
48 results for Feedback Complexity

Study analyzes feedback complexity for sparse feature retrieval in deep networks.

problem Learning sparse superposed features with feedback.
method Analysis of feedback complexity in sparse settings, including triplet comparisons.
result Establishes tight bounds and strong upper bounds for feature recovery.

Neural algorithms optimize arm selection with human preference feedback for complex reward functions.

problem Optimizing arm selection with noisy human preference feedback for complex, non-linear reward functions.
method Neural network to estimate reward function using preference feedback, upper confidence bound and Thompson sampling algorithms.
result Sub-linear regret guarantees for efficient arm selection in contextual dueling bandits.

New algorithms handle online prediction with bandit and delayed feedback, improving regret bounds.

problem Achieving finite bounds on surrogate regret with limited feedback.
method Proposed algorithms for bandit and delayed feedback, including inverse-weighted gradient and pseudo-inverse matrix estimators.
result Achieved improved surrogate regret bounds of O(KT)O(\sqrt{KT}) and O(T2/3)O(T^{2/3}).

A new one-point feedback scheme improves ZO algorithms for black-box optimization.

problem Optimizing black-box functions without gradient information.
method Proposes a one-point feedback scheme to estimate gradients using residuals.
result Matches query complexity of two-point schemes for deterministic Lipschitz functions.

The paper tackles combinatorial pure exploration with various feedback structures and proposes efficient algorithms.

problem Identifying the optimal action in a combinatorial space with limited feedback and nonlinear rewards.
method Designs polynomial-time adaptive algorithms for CPE-BL and CPE-PL, providing sample complexity analyses.
result The proposed algorithms achieve sample complexity close to lower bounds and outperform existing methods.

Advocates a local feedback approach for RL in unknown systems.

problem Finding optimal feedback laws in unknown nonlinear dynamical systems.
method Searches over a local feedback representation consisting of an open-loop sequence and an optimal linear feedback law.
result Results in highly efficient training and superior performance compared to global methods.

Proposes a new theoretical framework for PbRL that requires less human feedback.

problem Lack of theoretical work capturing practical PbRL frameworks.
method Introduces a reward-agnostic PbRL framework that acquires exploratory trajectories before human feedback.
result Demonstrates improved sample complexity for learning optimal policies in linear and low-rank MDPs.

We propose a generalization of the best arm identification problem in stochastic multi-armed bandits (MAB) to the setting where every pull of an arm is associated with delayed feedback. The delay in feedback increases the effective sample complexity of standard algorithms, but can be offset if we have access to partial…

2018-03-29abs ↗pdf ↗

This work studies reinforcement learning in the Sim-to-Real setting, in which an agent is first trained on a number of simulators before being deployed in the real world, with the aim of decreasing the real-world sample complexity requirement. Using a dynamic model known as a rich observation Markov decision process (R…

2019-09-23abs ↗pdf ↗

New method for identifying best designs in vector optimization with uncertain feedback.

problem Optimizing vector-valued outcomes with uncertain preferences.
method Stochastic bandit feedback, polyhedral ordering cone, (ε,δε,δ)-PAC Pareto set identification.
result Sample complexity characterized and matched by the naïve elimination algorithm.

We introduce the probably approximately correct (PAC) \emph{Battling-Bandit} problem with the Plackett-Luce (PL) subset choice model--an online learning framework where at each trial the learner chooses a subset of kk arms from a fixed set of nn arms, and subsequently observes a stochastic feedback indicating prefere…

2018-08-12abs ↗pdf ↗

Develops a new model for RLHF accounting for partially observed states and intermediate feedback.

problem Lack of models for partially observed states and intermediate feedback in RLHF.
method PORRL model with cardinal and dueling feedback methods.
result Demonstrates improved learning and alignment with new model-based and model-free methods.

Sharp sample complexity for multiclass PAC learning with bandit feedback.

problem Multiclass PAC learning with bandit feedback.
method Characterization of optimal sample complexity using a new combinatorial dimension (bandit DS dimension) and a learning algorithm (ListCascade).
result Sharp sample complexity characterization for every concept class up to logarithmic factors.

The paper addresses learner privacy in convex optimization with feedback.

problem Privacy risks from eavesdropping adversaries observing learner's queries.
method Optimally obfuscating learner's queries to make their learned optimal value hard to estimate.
result Query complexity overhead is additive in LL in the minimax formulation, multiplicative in LL in the Bayesian formulation.

To widen their accessibility and increase their utility, intelligent agents must be able to learn complex behaviors as specified by (non-expert) human users. Moreover, they will need to learn these behaviors within a reasonable amount of time while efficiently leveraging the sparse feedback a human trainer is capable o…

2019-02-12abs ↗pdf ↗

Current algorithms for deep learning probably cannot run in the brain because they rely on weight transport, where forward-path neurons transmit their synaptic weights to a feedback path, in a way that is likely impossible biologically. An algorithm called feedback alignment achieves deep learning without weight transp…

2019-04-10abs ↗pdf ↗

Deep Reinforcement Learning has enabled the control of increasingly complex and high-dimensional problems. However, the need of vast amounts of data before reasonable performance is attained prevents its widespread application. We employ binary corrective feedback as a general and intuitive manner to incorporate human …

2019-03-14abs ↗pdf ↗

New robust algorithms improve learning with feature feedback.

problem Interactive learning with discriminative feature feedback.
method Developed new robust interactive learning algorithms with improved mistake bounds.
result Achieved significantly lower mistake bounds in adversarial and stochastic settings.

We consider stochastic multi-armed bandit problems with complex actions over a set of basic arms, where the decision maker plays a complex action rather than a basic arm in each round. The reward of the complex action is some function of the basic arms' rewards, and the feedback observed may not necessarily be the rewa…

2013-11-03abs ↗pdf ↗

We present online boosting algorithms for multiclass classification with bandit feedback, where the learner only receives feedback about the correctness of its prediction. We propose an unbiased estimate of the loss using a randomized prediction, allowing the model to update its weak learners with limited information. …

2018-10-11abs ↗pdf ↗

Simple algorithms identify best items or full rankings from choice-based feedback.

problem Learning to identify the best item or full ranking from choice-based feedback.
method Nested Elimination (NE) and Nested Partition (NP) algorithms.
result NE is worst-case asymptotically optimal, NP is optimal up to a constant factor.

We present online boosting algorithms for multilabel ranking with top-k feedback, where the learner only receives information about the top k items from the ranking it provides. We propose a novel surrogate loss function and unbiased estimator, allowing weak learners to update themselves with limited information. Using…

2019-10-24abs ↗pdf ↗

Study tackles RLHF with diverse human feedback, showing limitations and proposing a meta-learning approach.

problem Traditional RLHF fails to balance diverse human preferences.
method Integrates meta-learning and multiple social welfare functions to optimize diverse preferences.
result Establishes sample complexity bounds for optimizing diverse social welfare functions.

Paper analyzes online reinforcement learning with outcome-based feedback, providing efficient algorithms and fundamental limits.

problem Assigning credit to actions in reinforcement learning with only endpoint rewards.
method Develops a provably sample-efficient algorithm for online reinforcement learning with general function approximation.
result Achieves O(CmcovH3/ε2)O(C_{ m cov} H^3/ε^2) sample complexity, characterizing statistical separation between outcome-based and per-step rewards.

A new algorithm for identifying the best arm in linear feedback with safety constraints.

problem Identifying the best arm in linear feedback with safety constraints.
method A gap-based algorithm that ensures safety while minimizing sample complexity.
result The algorithm achieves meaningful sample complexity while ensuring safety.

The paper proposes a new method for learning reward models from ordinal feedback, improving upon binary feedback.

problem Learning reward models from human preferences using binary feedback discards useful samples and loses fine-grained information.
method The paper introduces a framework for learning reward models under ordinal feedback, generalizing the Bradley-Terry model.
result Ordinal feedback reduces the Rademacher complexity compared to binary feedback, leading to better reward learning.

Online learning with delayed feedback has received increasing attention recently due to its several applications in distributed, web-based learning problems. In this paper we provide a systematic study of the topic, and analyze the effect of delay on the regret of online learning algorithms. Somewhat surprisingly, it t…

2013-06-04abs ↗pdf ↗

The paper tackles efficient change point detection with limited samples.

problem Identifying multiple change points with minimal queries in noisy environments.
method Adaptive algorithm that first detects likely change points and refines their locations.
result The sample complexity is jointly governed by jump magnitudes and change point positions.

Social media systems rely on user feedback and rating mechanisms for personalization, ranking, and content filtering. However, when users evaluate content contributed by fellow users (e.g., by liking a post or voting on a comment), these evaluations create complex social feedback effects. This paper investigates how ra…

2014-05-06abs ↗pdf ↗

UCFE benchmarks LLMs in financial tasks with human feedback.

problem Evaluating LLMs' financial task performance and user satisfaction.
method Hybrid approach combining human expert evaluations and dynamic interactions.
result Significant alignment between benchmark scores and human preferences (Pearson correlation coefficient of 0.78).

Algorithm minimizes regret in predictive models influenced by their own predictions.

problem Finding near-optimal models under performativity with unknown shifts.
method Developed an algorithm that uses performative feedback to achieve low regret, scaling only with distribution shift complexity.
result Achieved regret bounds scaling with distribution shift complexity, not reward function complexity.

Improves reinforcement learning for complex tasks with sparse feedback.

problem Learning optimal policies from sparse feedback is challenging.
method Three algorithms based on Hindsight Experience Replay (HER) to improve performances.
result Vast improvement in final success rate and sample efficiency.

This paper explores a new form of the linear bandit problem in which the algorithm receives the usual stochastic rewards as well as stochastic feedback about which features are relevant to the rewards, the latter feedback being the novel aspect. The focus of this paper is the development of new theory and algorithms fo…

2019-03-09abs ↗pdf ↗

The paper tackles Nash-regret minimization in congestion games with bandit feedback.

problem Minimizing Nash-regret in congestion games with bandit feedback.
method Proposes centralized and decentralized algorithms for congestion games with bandit feedback, and a centralized algorithm for Markov congestion games.
result Sample complexity depends polynomially on the number of players and facilities, not the size of the action set.

Top-k Combinatorial Bandits generalize multi-armed bandits, where at each round any subset of kk out of nn arms may be chosen and the sum of the rewards is gained. We address the full-bandit feedback, in which the agent observes only the sum of rewards, in contrast to the semi-bandit feedback, in which the agent obse…

2019-05-28abs ↗pdf ↗

Improved error feedback method reduces communication complexity in distributed training.

problem Improving convergence in distributed training methods with compression techniques.
method Introduced and improved a modern form of error feedback (EF21) by reducing its theoretical communication complexity.
result Communication complexity depends on the arithmetic mean of smoothness parameters, leading to significant improvements.

This paper solves the multiple reference model problem in RLHF with exact solutions and sample complexity guarantees.

problem Limitations of single reference models in aligning LLMs with human feedback.
method Integrates multiple reference models into RLHF frameworks, addressing theoretical challenges with exact solutions and sample complexity guarantees.
result First exact solution to the multiple reference model problem in reverse KL-regularized RLHF.