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arXiv research

A locally-built, LLM-digested index of recent arXiv papers in quant finance, geometry/topology, and statistical ML — keyword search served straight from SQLite on this machine.

168,742 papers · 148 categories

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4.2%8.3%12.5%16.7% · Apr 199519922001200920172026
48 results for Extreme Regret

Algorithms for hyperparameter optimization abound, all of which work well under different and often unverifiable assumptions. Motivated by the general challenge of sequentially choosing which algorithm to use, we study the more specific task of choosing among distributions to use for random hyperparameter optimization.…

2015-08-12abs ↗pdf ↗

A new algorithm for selecting top-k arms in extreme contextual bandits with improved efficiency.

problem Selecting top-k arms from a large set with contextual information and limited rewards.
method Proposes an algorithm for both non-extreme and extreme settings, using Inverse Gap Weighting and arm hierarchy models.
result Achieves improved regret guarantees for extreme settings with significant computational and statistical efficiency.

Probabilistic label trees improve XMLC by organizing labels hierarchically.

problem Efficiently tagging instances with a small subset of relevant labels from a large pool.
method Introduce and analyze probabilistic label trees (PLTs) as a generalization of hierarchical softmax for multi-label problems.
result PLTs are consistent for various performance metrics and can be trained online without prior knowledge.

New algorithm reduces online learning regret in uninformed Markov games.

problem Achieving no external regret in uninformed Markov games is impossible.
method Empirical Nash-value regret, parameter-free algorithm, adaptive restart.
result Achieves O(min{K+(CK)1/3,LK})O(\min \{\sqrt{K} + (CK)^{1/3},\sqrt{LK}\}) regret bound.

Adapting Hedge algorithm for semi-adversarial data with root-entropy regularization.

problem Minimizing regret in prediction with expert advice under varying distributions.
method Follow-the-Regularized-Leader (FTRL) with root-entropy regularization.
result Adaptive minimax optimal regret across all levels of constraint sets.

Study lenient regret and good-action identification in Gaussian process bandits.

problem Optimizing function values above a certain threshold in Gaussian process bandits.
method Study lenient regret notions and introduce algorithms for finding good actions.
result Upper and lower bounds on lenient regret for GP-UCB and elimination algorithms.

New algorithms reduce dueling bandits' regret with neural networks and efficient exploration.

problem Optimizing dueling bandits with neural networks for better performance.
method Combines shallow exploration strategies with neural networks for utility approximation, using iterative self-improvement and spectral analysis to reduce network width.
result Achieves sublinear regret of O~(dt=1Tσt2+dT)\widetilde{\mathcal{O}}(d\sqrt{\sum_{t=1}^{T} σ_t^2} + \sqrt{dT}).

A new method optimizes in nonstationary environments with many arms efficiently.

problem Optimizing in nonstationary environments with a large number of arms.
method Gaussian interpolation to learn continuous Lipschitz reward functions in nonstationary environments.
result Efficiently learns continuous Lipschitz reward functions with O(T)\mathcal{O}^*(\sqrt{T}) cumulative regret.

New algorithm robust to outliers in Bayesian Optimization.

problem Vulnerability of Bayesian Optimization to extreme outliers.
method Introduces a new adversary with a frequency-bounded corruption budget and derives RCGP-UCB algorithm.
result Achieves sublinear regret in the presence of up to O(T1/4)O(T^{1/4}) and O(T1/7)O(T^{1/7}) corruptions with possibly infinite magnitude.

ESCHER avoids importance sampling to estimate regret in large games.

problem Estimating Nash equilibria in large games with high variance.
method Computes a history value function to estimate regret without importance sampling.
result ESCHER reduces regret estimation variance significantly compared to existing methods.

The Adam algorithm has become extremely popular for large-scale machine learning. Under convexity condition, it has been proved to enjoy a data-dependant O(T)O(\sqrt{T}) regret bound where TT is the time horizon. However, whether strong convexity can be utilized to further improve the performance remains an open problem…

2019-05-08abs ↗pdf ↗

State-of-the-art models are now trained with billions of parameters, reaching hardware limits in terms of memory consumption. This has created a recent demand for memory-efficient optimizers. To this end, we investigate the limits and performance tradeoffs of memory-efficient adaptively preconditioned gradient methods.…

2019-02-12abs ↗pdf ↗

New algorithms handle online prediction with bandit and delayed feedback, improving regret bounds.

problem Achieving finite bounds on surrogate regret with limited feedback.
method Proposed algorithms for bandit and delayed feedback, including inverse-weighted gradient and pseudo-inverse matrix estimators.
result Achieved improved surrogate regret bounds of O(KT)O(\sqrt{KT}) and O(T2/3)O(T^{2/3}).

Improved online convex optimization bounds between stochastic and adversarial settings.

problem Understanding optimization tasks that are neither i.i.d. nor fully adversarial.
method Establishing novel regret bounds exploiting smoothness of expected losses.
result Regret bounds improve on previous results by reducing dependence on maximum gradient length to variance of gradients.

Develops robust learning methods for datasets with sub-populations.

problem Robust performance and generalization to unseen testing populations in datasets with sub-populations.
method Min-max-regret (MMR) formulation for distribution-free robust hierarchical model.
result Empirical MMR enjoys regret guarantees on training and unseen testing populations.

We consider the Lipschitz bandit optimization problem with an emphasis on practical efficiency. Although there is rich literature on regret analysis of this type of problem, e.g., [Kleinberg et al. 2008, Bubeck et al. 2011, Slivkins 2014], their proposed algorithms suffer from serious practical problems including extre…

2019-04-25abs ↗pdf ↗

New bounds for online convex optimization between stochastic and adversarial settings.

problem Understanding optimization tasks that are neither i.i.d. nor fully adversarial.
method Establishing novel regret bounds exploiting smoothness of expected losses.
result Regret bounds match expected rates in the fully i.i.d. case and gracefully deteriorate in the fully adversarial case.

Two algorithms achieve optimal regret with limited adaptivity in multinomial logistic bandits.

problem Achieving optimal regret with limited adaptivity in multinomial logistic bandits.
method Presented two algorithms, B-MNL-CB and RS-MNL, for batched and rarely-switching paradigms.
result Achieved ildeO(T) ilde{O}(\sqrt{T}) regret with limited adaptivity.

New algorithm reduces prediction error in online learning without knowing base measure.

problem Smoothed online learning without knowledge of base measure.
method R-Cover algorithm based on recursive coverings.
result First algorithm to guarantee sublinear regret for agnostic smoothed online learning without prior knowledge of base measure.

Study shows reinforcement learning is possible with once-per-episode feedback.

problem Challenges of reinforcement learning with sparse feedback.
method Introduced a model where trajectory labels are generated by an unknown parametric model and developed an algorithm for sublinear regret.
result Achieved sublinear regret with a statistically and computationally efficient algorithm.

Improves bandits with knapsacks guarantees for partially stochastic workloads.

problem Improves guarantees for Bandits with Knapsacks (BwK) with partially stochastic workloads.
method Defines Approximately Stationary BwK, explores algorithms with smooth competitive ratios transitioning between stochastic and adversarial cases.
result Offers competitive ratios that smoothly transition between the best possible guarantees in stochastic and adversarial cases, especially beneficial when budget is small.

Contextual bandits with linear payoffs, which are also known as linear bandits, provide a powerful alternative for solving practical problems of sequential decisions, e.g., online advertisements. In the era of big data, contextual data usually tend to be high-dimensional, which leads to new challenges for traditional l…

2019-03-20abs ↗pdf ↗

New insights into learning from distributional adversaries and private data.

problem Understanding minimal assumptions for learning and generalization under distributional constraints.
method Generalized smoothness as a characterization of learnability and privacy under distributional adversaries.
result Near complete characterization of families that admit learnability and privacy under distributional adversaries.

Paper optimizes FTPL for adversarial and stochastic bandits with specific tail distributions.

problem Optimizing Follow-the-Perturbed-Leader (FTPL) policy for bandit problems.
method Analyzes FTPL with Fréchet-type tail distributions in adversarial and stochastic settings.
result FTPL with certain Fréchet-type tail distributions achieves O(KT)\mathcal{O}(\sqrt{KT}) regrets in adversarial bandits.

Mortal bandits have proven to be extremely useful for providing news article recommendations, running automated online advertising campaigns, and for other applications where the set of available options changes over time. Previous work on this problem showed how to regulate exploration of new arms when they have recen…

2019-07-04abs ↗pdf ↗

Paper proposes algorithms to minimize both dynamic and adaptive regret simultaneously.

problem Traditional regret minimization algorithms are suboptimal for changing environments.
method Developed novel online algorithms to minimize dynamic and adaptive regret simultaneously.
result Proposed algorithms minimize dynamic and adaptive regret over any interval.

We consider Bandits with Knapsacks (henceforth, BwK), a general model for multi-armed bandits under supply/budget constraints. In particular, a bandit algorithm needs to solve a well-known knapsack problem: find an optimal packing of items into a limited-size knapsack. The BwK problem is a common generalization of nume…

2018-11-28abs ↗pdf ↗

The paper analyzes the sliding regret of stochastic bandit algorithms.

problem Measuring the one-shot behavior of no-regret algorithms in stochastic bandits.
method Introducing sliding regret to measure the worst pseudo-regret over a time-window.
result Randomized methods have optimal sliding regret, while index policies have the worst possible sliding regret.

This paper analyzes regret bounds for Gaussian process Thompson sampling.

problem Analyzing the performance of Gaussian process Thompson sampling (GP-TS) in Bayesian optimization.
method The paper derives several regret bounds for GP-TS, including a lower bound, upper bounds on the second moment of cumulative regret, expected lenient regret, and improved cumulative regret.
result The paper provides improved regret upper bounds for GP-TS, showing that it suffers from a polynomial dependence on 1/δ1/δ with probability δδ.

The notion of \emph{policy regret} in online learning is a well defined? performance measure for the common scenario of adaptive adversaries, which more traditional quantities such as external regret do not take into account. We revisit the notion of policy regret and first show that there are online learning settings …

2018-11-09abs ↗pdf ↗

In this paper we consider an online recommendation setting, where a platform recommends a sequence of items to its users at every time period. The users respond by selecting one of the items recommended or abandon the platform due to fatigue from seeing less useful items. Assuming a parametric stochastic model of user …

2019-01-23abs ↗pdf ↗

New meta-learning approach for bandit policies that achieve high average reward.

problem Designing bandit policies that balance between worst-case and Bayesian assumptions.
method Differentiable parameterized policies optimized using policy gradients.
result Proposed algorithm achieves low regret and is practical for various bandit problems.