Paper improves reinforcement learning in multi-scene tasks.
problem Reducing sample variance in multi-scene reinforcement learning.
method Sparse dynamic value estimation using Gaussian mixture models.
result Significant improvements in reward scores and navigation efficiency.
A new method for estimating joint value functions in multi-scene reinforcement learning.
problem High variance in samples for policy gradient computations in multi-scene environments.
method Sparse attention mechanism over multiple value function hypotheses to approximate the true joint value function.
result Significant improvements in reward scores and enhanced navigation efficiency across OpenAI ProcGen environments.
SNP extends Neural Processes to handle temporal dependencies in sequences.
problem Handling temporal dependencies in sequences of stochastic processes.
method Integrates a temporal state-transition model into Neural Processes.
result First 4D model capable of dynamic 3D scene modeling.
SCALOR learns scalable object representations for crowded scenes.
problem Scalability in scenes with many objects.
method Spatially-parallel attention and proposal-rejection mechanisms.
result SCALOR can handle up to a hundred objects in crowded scenes.
Improves reinforcement learning agent's scene-specific value function.
problem High variance in samples for policy gradient computations in multi-scene environments.
method Proposes dynamic value estimation (DVE) for multiple MDPs, clustering value functions across scenes.
result Lower sample variance and more accurate scene-specific value function estimates.
Proposes local coordinate frames for improving model performance in complex dynamical systems.
problem Improving model performance in complex, non-linear, and time-dependent dynamical systems.
method Introduces roto-translation invariant local coordinate frames for geometric graphs.
result The approach outperforms state-of-the-art models in various complex scenarios.
Modular method predicts motion in crowded scenes using learned environment models.
problem Predicting motion in dynamic, crowded environments.
method Modular model of spatial and dynamic aspects, unsupervised adaptation to new tasks.
result Comparable performance to state-of-the-art, transferable across tasks.
Proposes Deep Scenes for interaction-aware scene understanding in reinforcement learning for autonomous driving.
problem Leveraging deep reinforcement learning for high-level decision making in autonomous driving requires handling variable-length sequences of different object types and interactions.
method Introduces Deep Scenes architecture, an extension of Deep Sets or Graph Convolutional Networks, to learn complex interaction-aware scene representations.
result Graph-Q and DeepScene-Q algorithms outperform state-of-the-art methods in evaluations with SUMO.
Neural coding is one of the central questions in systems neuroscience for understanding how the brain processes stimulus from the environment, moreover, it is also a cornerstone for designing algorithms of brain-machine interface, where decoding incoming stimulus is highly demanded for better performance of physical de…
We propose an automatic method to infer high dynamic range illumination from a single, limited field-of-view, low dynamic range photograph of an indoor scene. In contrast to previous work that relies on specialized image capture, user input, and/or simple scene models, we train an end-to-end deep neural network that di…
Soft geometric bias improves physical dynamics predictions.
problem Learning physical dynamics with exact group equivariance can degrade performance.
method Object-centric world models using geometric algebra neural networks.
result Soft geometric inductive bias leads to better physical fidelity predictions.
A lightweight network and NAS method improve ASC tasks.
problem Heavy computational burden in acoustic scene classification.
method Inspired by MobileNetV2, unidirectional convolutions; dynamic NAS with evolutionary algorithm.
result 90.3% F1-score on DCASE2018 task 5, 25% fewer FLOPs.
This work presents a novel approach for robust PCA with total variation regularization for foreground-background separation and denoising on noisy, moving camera video. Our proposed algorithm registers the raw (possibly corrupted) frames of a video and then jointly processes the registered frames to produce a decomposi…
A neural scene representation framework enforcing 3D transformations.
problem Learning 3D scene representations from images without 3D supervision.
method Introducing a loss enforcing equivariance of the scene representation with 3D transformations.
result Real-time neural rendering with comparable results to models requiring minutes for inference.
A central challenge in neuroscience is to understand neural computations and circuit mechanisms that underlie the encoding of ethologically relevant, natural stimuli. In multilayered neural circuits, nonlinear processes such as synaptic transmission and spiking dynamics present a significant obstacle to the creation of…
Real-life control tasks involve matters of various substances---rigid or soft bodies, liquid, gas---each with distinct physical behaviors. This poses challenges to traditional rigid-body physics engines. Particle-based simulators have been developed to model the dynamics of these complex scenes; however, relying on app…
Acoustic scenes are rich and redundant in their content. In this work, we present a spatio-temporal attention pooling layer coupled with a convolutional recurrent neural network to learn from patterns that are discriminative while suppressing those that are irrelevant for acoustic scene classification. The convolutiona…
New approach uses dynamic programming to efficiently discover failures in autonomous vehicle simulations.
problem Efficiently discovering rare failure events in autonomous vehicle simulations.
method Approximate dynamic programming and scene decomposition to estimate failure distribution.
result Increased number of failures discovered compared to baseline approaches.
GENESIS generates and samples 3D scenes by capturing object interactions.
problem Lack of models that explicitly capture object interactions in scene generation.
method Object-centric latent variables, spatial GMM, amortized inference, autoregressive prior.
result First object-centric generative model of 3D visual scenes.
Efficient model for foggy scene understanding in vehicles.
problem Challenging scene understanding and segmentation under foggy conditions.
method Domain adaptation and illumination-invariant image transformation.
result Outperforms state-of-the-art models in foggy scene understanding.
New model separates objects in scenes, enabling novel arrangements and depth.
problem Lack of modular, compositional scene modeling in generative models.
method Ensemble of generative models (experts) compete for explaining different parts of a scene.
result Model generates scenes with novel object arrangement and depth ordering.
ROOTS learns to represent and render 3D scenes with object-centric models.
problem Learning to represent and render 3D scenes with object-centric compositionality.
method Probabilistic generative model for learning object representations and scene rendering from partial observations.
result The model can infer 3D object representations and render scenes from arbitrary viewpoints.
Despite enormous progress in object detection and classification, the problem of incorporating expected contextual relationships among object instances into modern recognition systems remains a key challenge. In this work we propose Information Pursuit, a Bayesian framework for scene parsing that combines prior models …
SPACE models complex scenes by decomposing objects and backgrounds.
problem Scalability and unsupervised object-oriented scene representation learning.
method Generative latent variable model combining spatial-attention and scene-mixture approaches.
result SPACE achieves factorized object representations and decomposes complex scenes.
NeRF-VAE generates 3D scenes with geometric structure from few images.
problem Generating 3D scenes from few images with geometric consistency.
method Combines NeRF and VAE, incorporating shared geometric structure.
result NeRF-VAE can infer and render geometrically-consistent scenes from unseen environments.
Scene text magnifier aims to magnify text in natural scene images without recognition. It could help the special groups, who have myopia or dyslexia to better understand the scene. In this paper, we design the scene text magnifier through interacted four CNN-based networks: character erasing, character extraction, char…
Learning to control robots directly based on images is a primary challenge in robotics. However, many existing reinforcement learning approaches require iteratively obtaining millions of robot samples to learn a policy, which can take significant time. In this paper, we focus on learning a realistic world model capturi…
Improved acoustic scene classification with factorized CNN.
problem Acoustic scene classification in varying environments.
method Large-margin factorized CNN with triplet loss.
result Improved performance and better generalization on unseen data.
Generative models learn from unlabeled videos via object segmentation and scene modeling.
problem Learning generative models from unlabelled videos.
method Decomposed into three subtasks: motion segmentation, background and foreground modeling, and scene sampling.
result Approach allows learning models that generalize beyond occlusions and represent scenes in a modular fashion.
Generative Multisensory Network learns 3D scene representations from multiple modalities.
problem Learning robust 3D scene representations from multiple sensory modalities.
method Amortized Product-of-Experts for efficient inference and cross-modal generation.
result The model can infer modality-invariant 3D scene representations efficiently from various sensory modalities.
Pix2Shape learns 3D scene representations from single images without supervision.
problem Learning 3D scene information from a single image without supervision.
method Pix2Shape uses an encoder, decoder, and critic network to generate 2.5D surfel-based reconstructions.
result Pix2Shape can generate complex 3D scenes from a single image, scaling with on-screen resolution.
RICH models scenes as hierarchical tree to learn and generate complex compositions.
problem Learning compositional structures between parts and objects in natural scenes.
method RICH uses a latent scene graph to organize entities into a tree structure and employs a top-down inference approach.
result RICH learns and generates complex scene hierarchies from unlabeled data.
A novel method for visual question answering using scene graphs and reinforcement learning.
problem Answering free-form questions about images with deep linguistic and visual understanding.
method Context-driven, sequential reasoning based on scene graphs and reinforcement learning.
result Our method almost reaches human performance on the GQA dataset.
We propose a systematic learning-based approach to the generation of massive quantities of synthetic 3D scenes and arbitrary numbers of photorealistic 2D images thereof, with associated ground truth information, for the purposes of training, benchmarking, and diagnosing learning-based computer vision and robotics algor…
Acoustic scene classification is the task of identifying the scene from which the audio signal is recorded. Convolutional neural network (CNN) models are widely adopted with proven successes in acoustic scene classification. However, there is little insight on how an audio scene is perceived in CNN, as what have been d…
Generative model creates realistic scenes from pixel-wise labels.
problem Creating photo-realistic scenes from pixel-wise labels.
method Semantic bottleneck GAN model combining conditional and unconditional generation networks.
result Model outperforms state-of-the-art models in unsupervised image synthesis.
P3I learns holistic scene representations from a single image.
problem Inferring camera poses, object locations, and global scene structures from a single image.
method Combines search-based and gradient-based algorithms.
result P3I outperforms baselines on various image manipulation tasks.
Generates coherent 3D scenes from monocular videos without supervision.
problem Lack of 3D scene modeling in video generation models.
method Trains a model to generate 3D scenes with moving objects and a background from monocular videos.
result Trained model generates coherent 3D scenes with multiple moving objects and a background.
We present an approach for reconfiguration of dynamic visual sensor networks with deep reinforcement learning (RL). Our RL agent uses a modified asynchronous advantage actor-critic framework and the recently proposed Relational Network module at the foundation of its network architecture. To address the issue of sample…
New dataset tests mental rotation from single images, improving model understanding of 3D scenes.
problem Understanding how a scene looks from a different viewpoint using a single image.
method Created CLEVR-MRT dataset, explored neural architectures for volumetric scene representations.
result Demonstrated the effectiveness of volumetric representations in answering mental rotation questions.
Deep network predicts action sequences for complex tasks from a scene image.
problem Scalable task and motion planning from initial scene images.
method Deep convolutional recurrent neural network that predicts action sequences.
result Predicts promising action sequences, reducing motion planning problems.
The ability to decompose scenes in terms of abstract building blocks is crucial for general intelligence. Where those basic building blocks share meaningful properties, interactions and other regularities across scenes, such decompositions can simplify reasoning and facilitate imagination of novel scenarios. In particu…
Generative model improves scene graph prediction for rare compositions.
problem Challenges in inferring unseen or rare scene graph compositions.
method Synthesizing rare scene graphs by perturbing real ones, using conditional GANs.
result Marginal but consistent improvements in zero- and few-shot metrics.
Scene understanding remains a significant challenge in the computer vision community. The visual psychophysics literature has demonstrated the importance of interdependence among parts of the scene. Yet, the majority of methods in computer vision remain local. Pictorial structures have arisen as a fundamental parts-bas…
ObSuRF converts a single image into a 3D model with NeRFs.
problem Creating a 3D model from a single image with object segmentation.
method Unsupervised volume segmentation using Neural Radiance Fields (NeRFs).
result ObSuRF can segment a 3D scene into objects from a single image.
A multi-head attention network improves ASC by recognizing overlapping sound patterns.
problem Challenging ASC due to overlapping sound patterns and complex event mixtures.
method Proposes a multi-head attention network to model complex temporal input structures.
result Achieved competitive performance on DCASE 2018 Task 5 dataset.
This paper describes a new online convex optimization method which incorporates a family of candidate dynamical models and establishes novel tracking regret bounds that scale with the comparator's deviation from the best dynamical model in this family. Previous online optimization methods are designed to have a total a…
This work proposes a RL approach to learn versatile robotic manipulation tasks.
problem Challenging manipulation tasks in robotics and vision.
method Reinforcement learning (RL) to combine primitive skills, no intermediate rewards, few demonstrations, and efficient skill learning.
result Versatile robotic manipulation in challenging settings with temporary occlusions and dynamic scene changes.