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A locally-built, LLM-digested index of recent arXiv papers in quant finance, geometry/topology, and statistical ML — keyword search served straight from SQLite on this machine.

168,657 papers · 148 categories

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275481108 · Jun 202019922001200920172026
48 results for Combinatorial Multi-Armed Bandits

Master-slave architecture tackles combinatorial multi-armed bandits with diversity constraints.

problem Solving top-KK combinatorial multi-armed bandits with non-linear feedback and diversity constraints.
method Master-slave architecture with six slave models, teacher learning, and policy co-training.
result Significantly outperforms existing algorithms in synthetic and real datasets.

Improved statistical efficiency of Thompson Sampling for combinatorial semi-bandits.

problem Efficiency of policies in stochastic combinatorial multi-armed bandits with semi-bandit feedback.
method Analysis of Combinatorial Thompson Sampling (CTS) using Beta and Gaussian priors for mutually independent and multivariate sub-Gaussian outcomes.
result CTS provides an efficient policy with optimal asymptotic regret for both mutually independent and multivariate sub-Gaussian outcomes.

Study on reward poisoning attacks on CMAB, revealing attackability depends on adversary's knowledge.

problem Reward poisoning attacks on Combinatorial Multi-Armed Bandits (CMAB).
method Provided a sufficient and necessary condition for attackability, devised an attack algorithm.
result Attackability of CMAB depends on adversary's knowledge of the bandit instance.

This paper tackles combinatorial optimization under uncertainty with limited feedback.

problem Tackling combinatorial optimization problems with uncertain or unknown parameters.
method Review of techniques for combinatorial pure exploration with limited bandit feedback.
result Introduction of methods for combinatorial optimization under uncertainty with limited observation.

The Combinatorial Multi-Armed Bandit problem is a sequential decision-making problem in which an agent selects a set of arms on each round, observes feedback for each of these arms and aims to maximize a known reward function of the arms it chose. While previous work proved regret upper bounds in this setting for gener…

2020-02-13abs ↗pdf ↗

New algorithm eliminates arms to minimize regret in complex bandit problems.

problem Minimizing regret in combinatorial bandit problems with explicit exploration.
method Introduces a novel arm elimination scheme that partitions arms into three categories and incorporates explicit exploration.
result Achieves near-optimal regret in combinatorial multi-armed and linear contextual bandit problems.

This paper investigates stochastic and adversarial combinatorial multi-armed bandit problems. In the stochastic setting under semi-bandit feedback, we derive a problem-specific regret lower bound, and discuss its scaling with the dimension of the decision space. We propose ESCB, an algorithm that efficiently exploits t…

2015-02-11abs ↗pdf ↗

Study resource allocation strategies in sequential decisions with unknown rewards.

problem Sequential resource allocation with unknown rewards.
method Design combinatorial multi-armed bandit algorithms for discrete or continuous budgets.
result Prove algorithms achieve logarithmic cumulative regret under semi-bandit feedback.

Oracle-efficient algorithms reduce combinatorial semi-bandit regret to logarithmic time.

problem Scalability issue in combinatorial semi-bandit problems due to high combinatorial optimization costs.
method Oracle-efficient frameworks that minimize oracle queries while maintaining tight regret guarantees.
result Achieved ildeO(T) ilde{O}(\sqrt{T}) regret with O(loglogT)O(\log\log T) oracle queries for worst-case linear rewards.

Top-k Combinatorial Bandits generalize multi-armed bandits, where at each round any subset of kk out of nn arms may be chosen and the sum of the rewards is gained. We address the full-bandit feedback, in which the agent observes only the sum of rewards, in contrast to the semi-bandit feedback, in which the agent obse…

2019-05-28abs ↗pdf ↗

New algorithm tackles unknown utility network resource allocation.

problem Maximizing network utility with unknown agent utilities.
method Modeling as a bandit problem, proposing algorithms for resource allocation.
result Proposed algorithms are optimal when all agents have the same utility.

Algorithm improves movie recommendation efficiency with fairness constraints.

problem Improving movie recommendation efficiency with fairness constraints in combinatorial semi-bandits.
method Adopted Thompson Sampling with beta priors and Bernoulli likelihoods to handle fairness constraints.
result Time-averaged regret upper bounded by $\frac{N}{2η} + O\left(\frac{\sqrt{mNT\ln T}}{T} ight)$, with fairness constraints satisfied.

New framework tackles submodular welfare with multi-agent combinatorial bandits.

problem Maximizing total welfare among agents with shared constraints and submodular utilities under bandit feedback.
method Proposes an explore-then-commit strategy with randomized assignments for multi-agent combinatorial bandits.
result Achieves ildeO(T2/3) ilde{\mathcal{O}}(T^{2/3}) regret, first for partition-based submodular welfare problem under bandit feedback.

Paper analyzes FTPL's effectiveness in combinatorial semi-bandit problems.

problem Optimizing FTPL policy in combinatorial semi-bandit problems.
method Geometric resampling (GR) and conditional geometric resampling (CGR) for FTPL in semi-bandit setting.
result FTPL achieves optimal regret bounds in both Fréchet and Pareto distributions.

The paper emphasizes the importance of joint predictions over marginal predictions for decision-making.

problem The need for accurate joint predictions in decision-making problems.
method The paper analyzes combinatorial decision problems, sequential predictions, and multi-armed bandits, introducing an approximate Thompson sampling algorithm and new regret bounds.
result Accurate joint predictions are essential for good performance in decision-making problems.

Algorithm identifies best arm in combinatorial bandits with semi-bandit feedback.

problem Identifying the best arm in combinatorial bandits with semi-bandit feedback.
method Interpreted as a sequential zero-sum game, developed a CombGame meta-algorithm with finite time guarantees.
result First computationally efficient algorithm that is asymptotically optimal and has competitive empirical performance.

MOCA-HESP optimizes high-dimensional combinatorial and mixed spaces using hyper-ellipsoid partitioning.

problem Challenges in optimizing high-dimensional, combinatorial and mixed spaces.
method MOCA-HESP uses hyper-ellipsoid space partitioning with different categorical encoders and multi-armed bandit for adaptive selection.
result MOCA-HESP outperforms existing methods on various synthetic and real-world benchmarks.

A new algorithm balances global reward and group constraints in federated multi-armed bandits.

problem Maximizing global reward while protecting client privacy in federated learning.
method Combinatorial contextual bandit with group constraints, using a two-output Gaussian process.
result TCGP-UCB incurs low regret, balancing super arm reward and group reward constraints.

Develops a combinatorial semi-bandit method for electric vehicle charging station selection.

problem Long-distance navigation for BEVs with unknown charging station availability and performance.
method Combinatorial semi-bandit framework, pre-processing road network, Bayesian modeling, Thompson Sampling, BayesUCB, Epsilon-greedy.
result Demonstrates improved navigation performance on long-distance BEV charging station selection.

New framework for resilient bi-criteria optimization under noisy feedback.

problem Bi-criteria combinatorial optimization with noisy function evaluations.
method Introducing (α,β,δ,extttN)(α,β,δ, exttt{N})-resilience and developing a black-box framework.
result Achieves sublinear regret and constraint violation for bi-criteria bandit problems.

New algorithm for combinatorial bandit problems reduces regret.

problem Optimal selection of sets of arms in bandit problems.
method SGB algorithm with optimized exploration of unselected arms.
result Achieves (11/e)(1-1/e)-regret bound of O(n13k23T23log(T)23)\mathcal{O}(n^{\frac{1}{3}} k^{\frac{2}{3}} T^{\frac{2}{3}} \log(T)^{\frac{2}{3}}).

Paper closes the gap in MP-MAB problems with novel adaptive communication and exploration.

problem Closing the gap between decentralized MP-MAB and natural centralized lower bound.
method BEACON: Batched Exploration with Adaptive COmmunicatioN, incorporating ADC and batched exploration.
result Proves logarithmic regret for a generalized MP-MAB problem.

The problem of multi-armed bandits (MAB) asks to make sequential decisions while balancing between exploitation and exploration, and have been successfully applied to a wide range of practical scenarios. Various algorithms have been designed to achieve a high reward in a long term. However, its short-term performance m…

2019-11-26abs ↗pdf ↗

New method uses offline data to improve online bandit learning, even when distributions differ.

problem Improving online bandit learning with different offline and online distributions.
method MIN-UCB policy that adapts to offline data when informative, achieving tight regret bounds.
result MIN-UCB policy outperforms UCB policy with offline data and provides tight regret bounds.

This paper tackles combinatorial pure exploration for dueling bandits, aiming to find the best candidate-position match.

problem Finding the best candidate-position match in a dueling bandit setting.
method The paper adapts combinatorial pure exploration for multi-armed bandits to dueling bandits, considering both Borda winner and Condorcet winner cases. It designs PAC and exact algorithms for Borda winner and a fully polynomial time approximation scheme (FPTAS) for Condorcet winner.
result The paper introduces the first algorithm with polynomial running time per round for identifying the Condorcet winner in CPE-DB.

New strategy achieves optimal regret without communication or collisions in multi-player bandit.

problem Cooperative multi-player stochastic multi-armed bandit with shared randomness.
method Combination of combinatorial approach to generalize geometric intuition.
result Achieves near-optimal regret ildeO(T) ilde{O}(\sqrt{T}) for any number of players and arms without collisions.

Multi-armed bandits a simple but very powerful framework for algorithms that make decisions over time under uncertainty. An enormous body of work has accumulated over the years, covered in several books and surveys. This book provides a more introductory, textbook-like treatment of the subject. Each chapter tackles a p…

2019-04-15abs ↗pdf ↗

New analysis shows Thompson Sampling can work with greedy approximations in combinatorial bandits.

problem Thompson Sampling's theoretical limits with greedy approximations in combinatorial semi-bandits.
method Study with greedy oracle, providing lower and upper bounds on regret.
result First theoretical results showing TS can work with greedy approximations, breaking misconceptions.

Motivated by problems in search and detection we present a solution to a Combinatorial Multi-Armed Bandit (CMAB) problem with both heavy-tailed reward distributions and a new class of feedback, filtered semibandit feedback. In a CMAB problem an agent pulls a combination of arms from a set {1,...,k}\{1,...,k\} in each round, g…

2017-05-26abs ↗pdf ↗

Bandits with Knapsacks (BwK) is a general model for multi-armed bandits under supply/budget constraints. While worst-case regret bounds for BwK are well-understood, we present three results that go beyond the worst-case perspective. First, we provide upper and lower bounds which amount to a full characterization for lo…

2020-02-01abs ↗pdf ↗

Paper addresses privacy in combinatorial semi-bandits with improved bounds.

problem Privacy-preserving learning in combinatorial semi-bandits with additional dimension dependence.
method Proposes novel algorithms and proves optimal regret bounds for LDP and DP settings.
result Achieves nearly optimal regret bounds for LDP and DP settings, matching non-private rates.

Paper tackles stochastic kk-submodular bandits with full feedback, achieving sublinear regret.

problem Online optimization of kk-submodular functions with full-bandit feedback.
method Proposes online algorithms for various kk-submodular stochastic combinatorial multi-armed bandit problems.
result Achieves sublinear αα-regret bounds for multiple kk-submodular stochastic combinatorial multi-armed bandit problems.

CMOSS algorithm reduces regret in combinatorial semi-bandits with efficient computation.

problem Efficiently solving combinatorial semi-bandit problems with minimal regret.
method CMOSS algorithm achieves optimal regret bounds with minimal computational overhead.
result CMOSS achieves optimal regret bounds with minimal computational overhead.