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arXiv research

A locally-built, LLM-digested index of recent arXiv papers in quant finance, geometry/topology, and statistical ML — keyword search served straight from SQLite on this machine.

168,657 papers · 148 categories

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22446688 · Jun 202019922001200920172026
48 results for Borda regret

New algorithm reduces dynamic regret in non-stationary dueling bandits using a weighted Borda score.

problem Designing algorithms with low dynamic regret in non-stationary dueling bandits.
method Introducing a novel weighted Borda score framework to analyze the Condorcet problem and establish improved bounds.
result First optimal and adaptive dynamic regret upper bound of ildeO(ildeL1/3K1/3T2/3) ilde{O}( ilde{L}^{1/3} K^{1/3} T^{2/3} ).

The paper minimizes Borda regret in dueling bandits models.

problem Minimizing Borda regret in dueling bandits models.
method Proposes explore-then-commit and EXP3-type algorithms for stochastic and adversarial settings respectively.
result Achieves nearly matching regret upper bounds of O(d2/3T2/3)O(d^{2/3} T^{2/3}) for both settings.

New framework for reinforcement learning with adversarial preferences in tabular MDPs.

problem Learning from preferences rather than direct rewards in MDPs with adversarial settings.
method Developed PbMDPs framework, established lower bounds, and proposed algorithms for regret minimization.
result Achieved regret bounds of Ω((H2SK)1/3T2/3)Ω( (H^2 S K)^{1/3} T^{2/3} ) for PbMDPs with Borda scores.

The dueling bandit problem is a variation of the classical multi-armed bandit in which the allowable actions are noisy comparisons between pairs of arms. This paper focuses on a new approach for finding the "best" arm according to the Borda criterion using noisy comparisons. We prove that in the absence of structural a…

2015-01-31abs ↗pdf ↗

The paper proposes methods to identify and sample from mixtures of Mallows models for top-k rankings.

problem Identifying and sampling from mixtures of Mallows models for top-k rankings in a heterogeneous population.
method Efficient sampling algorithms and identifiability proofs for both components of the mixture.
result The identifiability and learnability of the Mallows components' parameters in the mixture.

Research on the multi-armed bandit problem has studied the trade-off of exploration and exploitation in depth. However, there are numerous applications where the cardinal absolute-valued feedback model (e.g. ratings from one to five) is not suitable. This has motivated the formulation of the duelling bandits problem, w…

2018-12-10abs ↗pdf ↗

We consider the problem of learning over non-stationary ranking streams. The rankings can be interpreted as the preferences of a population and the non-stationarity means that the distribution of preferences changes over time. Our goal is to learn, in an online manner, the current distribution of rankings. The bottlene…

2019-10-19abs ↗pdf ↗

This paper tackles combinatorial pure exploration for dueling bandits, aiming to find the best candidate-position match.

problem Finding the best candidate-position match in a dueling bandit setting.
method The paper adapts combinatorial pure exploration for multi-armed bandits to dueling bandits, considering both Borda winner and Condorcet winner cases. It designs PAC and exact algorithms for Borda winner and a fully polynomial time approximation scheme (FPTAS) for Condorcet winner.
result The paper introduces the first algorithm with polynomial running time per round for identifying the Condorcet winner in CPE-DB.

GL-LowPopArt improves minimax-optimal estimation for trace regression.

problem Minimizing estimation error in generalized low-rank trace regression.
method Two-stage approach: nuclear norm regularization followed by matrix Catoni estimation.
result Achieves instance-wise optimal error bounds up to condition number.

A new method aggregates generative classifiers to resist adversarial attacks.

problem Adversarial attacks on deep neural networks.
method Rank-aggregating ensemble of generative classifiers trained on intermediate layer responses.
result The ensemble of generative classifiers shows robustness to adversarial attacks.

Two approaches integrate qualitative views into portfolio optimization, showing aggregation methods outperform robust optimization.

problem Incorporating qualitative views into portfolio optimization models.
method Robust optimization and order aggregation methods.
result Aggregation methods outperform robust optimization in portfolio performance analysis.

With the growing interest on Network Analysis, Relational Data Mining is becoming an emphasized domain of Data Mining. This paper addresses the problem of extracting representative elements from a relational dataset. After defining the notion of degree of representativeness, computed using the Borda aggregation procedu…

2012-07-03abs ↗pdf ↗

Regret minimization is treated as the golden rule in the traditional study of online learning. However, regret minimization algorithms tend to converge to the static optimum, thus being suboptimal for changing environments. To address this limitation, new performance measures, including dynamic regret and adaptive regr…

2020-02-06abs ↗pdf ↗

The paper analyzes the sliding regret of stochastic bandit algorithms.

problem Measuring the one-shot behavior of no-regret algorithms in stochastic bandits.
method Introducing sliding regret to measure the worst pseudo-regret over a time-window.
result Randomized methods have optimal sliding regret, while index policies have the worst possible sliding regret.

We tackle tensor denoising with unknown permutations, achieving optimal recovery with polynomial estimators.

problem Structured tensor denoising with unknown permutations in recommendation systems, neuroimaging, etc.
method Developed a constrained least-squares estimator in a block-wise polynomial family.
result Achieved the minimax error bound with polynomial estimators of degree up to (m2)(m+1)/2(m-2)(m+1)/2.

This paper analyzes regret bounds for Gaussian process Thompson sampling.

problem Analyzing the performance of Gaussian process Thompson sampling (GP-TS) in Bayesian optimization.
method The paper derives several regret bounds for GP-TS, including a lower bound, upper bounds on the second moment of cumulative regret, expected lenient regret, and improved cumulative regret.
result The paper provides improved regret upper bounds for GP-TS, showing that it suffers from a polynomial dependence on 1/δ1/δ with probability δδ.

The notion of \emph{policy regret} in online learning is a well defined? performance measure for the common scenario of adaptive adversaries, which more traditional quantities such as external regret do not take into account. We revisit the notion of policy regret and first show that there are online learning settings …

2018-11-09abs ↗pdf ↗

Optimistic Hedge achieves optimal regret bounds in two-player zero-sum games.

problem Achieving optimal regret bounds for optimistic Hedge in two-player zero-sum games.
method Refined regret analysis and optimization problem formulation.
result Optimistic Hedge achieves O(logmlogn)O(\sqrt{\log m \log n}) regret bounds, matching upper and lower bounds.

We consider an online learning process to forecast a sequence of outcomes for nonconvex models. A typical measure to evaluate online learning algorithms is regret but such standard definition of regret is intractable for nonconvex models even in offline settings. Hence, gradient based definition of regrets are common f…

2018-11-13abs ↗pdf ↗

Optimal switching regret for all segmentations in online convex optimisation.

problem Non-stationary online convex optimisation problems.
method Developed an efficient algorithm to achieve optimal switching regret on every possible segmentation.
result Achieved asymptotically optimal switching regret on every possible segmentation simultaneously.

New approach for distributed online optimization of non-convex losses with sublinear regret.

problem Regret evaluation and consensus in distributed, multi-agent systems with non-convex losses.
method Composite regret metric and consensus-based online normalized gradient (CONGD) approach for pseudo-convex losses; offline optimization oracle for general non-convex losses.
result First sublinear regret bound for general distributed online non-convex learning.

Regret minimization is a powerful tool for solving large-scale problems; it was recently used in breakthrough results for large-scale extensive-form game solving. This was achieved by composing simplex regret minimizers into an overall regret-minimization framework for extensive-form game strategy spaces. In this paper…

2018-11-06abs ↗pdf ↗

We study the Thompson sampling algorithm in an adversarial setting, specifically, for adversarial bit prediction. We characterize the bit sequences with the smallest and largest expected regret. Among sequences of length TT with k<T2k < \frac{T}{2} zeros, the sequences of largest regret consist of alternating zeros and …

2019-06-21abs ↗pdf ↗

This paper considers the stability of online learning algorithms and its implications for learnability (bounded regret). We introduce a novel quantity called {\em forward regret} that intuitively measures how good an online learning algorithm is if it is allowed a one-step look-ahead into the future. We show that given…

2012-11-26abs ↗pdf ↗

Paper introduces a new GG^\star regret measure for online convex optimization with smooth losses.

problem Online convex optimization with smooth losses.
method Introduces a new GG^\star regret measure that depends on the cumulative squared gradient norm.
result The GG^\star regret can be arbitrarily sharper than existing measures when losses have vanishing curvature.

Bandit algorithms struggle with consistent performance and robustness.

problem Achieving consistent and robust performance in stochastic multi-armed bandit settings.
method Analyzing regret minimization trade-offs and proposing distribution-oblivious algorithms.
result Logarithmic regret is inconsistent and super-logarithmic regret is necessary for consistent learning.

Paper improves worst-case regret bounds for RLSVI in reinforcement learning.

problem Minimizing regret in reinforcement learning with randomized value functions.
method Introduces a clipping variant of Thompson Sampling for RLSVI.
result Achieves a ildeO(H2SAT) ilde{\mathrm{O}}(H^2S\sqrt{AT}) worst-case regret bound.

Paper solves no-swap regret minimization for combinatorial bandits with polylogarithmic dependence on N.

problem Design efficient no-swap regret algorithms for combinatorial bandits with exponentially large action space.
method Introduces a no-swap-regret learning algorithm with polylogarithmic dependence on N and demonstrates efficient implementation.
result Achieves no-swap regret with polylogarithmic dependence on N, resolving an open problem.

New algorithms minimize simple and cumulative regret in contextual bandits.

problem Minimizing simple and cumulative regret in contextual bandit settings.
method Proposed new algorithms using conformal arm sets (CASs).
result Near-optimal minimax guarantees for simple regret and state-of-the-art guarantees for cumulative regret.

Paper explores rate-preserving reductions between Blackwell approachability and no-regret learning.

problem Tackles rate-preserving reductions between Blackwell approachability and no-regret learning.
method Studies fine-grained reductions and optimal rates of convergence.
result Shows that rate-preserving reductions do not always hold, but provides conditions for when they do.

Algorithm minimizes regret and converges to equilibria in Markov games.

problem Regret minimization and convergence to equilibria in general-sum Markov games under adversarial opponents.
method Decentralized algorithm that uses policy optimization and controls path length to achieve sublinear regret.
result Sublinear regret guarantees for convergence to correlated equilibrium in Markov games.

There are two variants of the classical multi-armed bandit (MAB) problem that have received considerable attention from machine learning researchers in recent years: contextual bandits and simple regret minimization. Contextual bandits are a sub-class of MABs where, at every time step, the learner has access to side in…

2018-10-17abs ↗pdf ↗

New algorithm achieves both static and dynamic regret optimally against an oblivious adversary for deterministic losses.

problem Achieving optimal static and dynamic regret simultaneously in adversarial bandits.
method Extends impossibility result to deterministic losses, uses negative static regret and Blackwell approachability.
result First algorithm achieving optimal static and dynamic regret simultaneously against an oblivious adversary.

We consider regret minimization in repeated games with non-convex loss functions. Minimizing the standard notion of regret is computationally intractable. Thus, we define a natural notion of regret which permits efficient optimization and generalizes offline guarantees for convergence to an approximate local optimum. W…

2017-07-31abs ↗pdf ↗

New algorithm reduces regret from sqrt(T) to polylog(T) in stochastic contextual linear bandits.

problem Achieving logarithmic regret in stochastic contextual linear bandits.
method Low Regret Stochastic Contextual Bandits ( exttt{LR-SCB}) algorithm, exploiting stochastic contexts and parameter estimation.
result Logarithmic regret (polylog(T)) achieved, improving over sqrt(T) lower bound.

In online learning, the dynamic regret metric chooses the reference (optimal) solution that may change over time, while the typical (static) regret metric assumes the reference solution to be constant over the whole time horizon. The dynamic regret metric is particularly interesting for applications such as online reco…

2018-10-08abs ↗pdf ↗

New algorithm reduces online learning regret in uninformed Markov games.

problem Achieving no external regret in uninformed Markov games is impossible.
method Empirical Nash-value regret, parameter-free algorithm, adaptive restart.
result Achieves O(min{K+(CK)1/3,LK})O(\min \{\sqrt{K} + (CK)^{1/3},\sqrt{LK}\}) regret bound.

Study on individual regret in cooperative MAB with agents communicating over a graph.

problem Individual regret in cooperative stochastic multi-armed bandits with communication constraints.
method Analyzed COOP-SE algorithm, derived individual regret bounds under various communication constraints.
result First to show an individual regret bound in cooperative stochastic MAB independent of graph diameter.

Efficient algorithms for online learning with changing action sets, achieving no-approximate-regret guarantees.

problem Online learning with sleeping experts/bandits, where only a subset of actions are available each time.
method Developed computationally efficient algorithms providing no-approximate-regret guarantees for the general problem and better approximation ratios for special cases.
result Achieved no-approximate-regret guarantees for the general sleeping expert/bandit problems and better approximation ratios for specific cases.

SCaLE tackles dynamic regret in noisy bandit feedback with switching costs.

problem Unbounded metric movement costs in bandit online convex optimization.
method SCaLE algorithm for high-dimensional dynamic quadratic hitting costs and 2\ell_2-norm switching costs, with spectral regret analysis.
result First algorithm achieving sub-linear dynamic regret without hitting cost knowledge.