We study an exploration method for model-free RL that generalizes the counter-based exploration bonus methods and takes into account long term exploratory value of actions rather than a single step look-ahead. We propose a model-free RL method that modifies Delayed Q-learning and utilizes the long-term exploration bonu…
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Study minimax optimal RL in factored MDPs with bonus exploration.
We introduce an exploration bonus for deep reinforcement learning methods that is easy to implement and adds minimal overhead to the computation performed. The bonus is the error of a neural network predicting features of the observations given by a fixed randomly initialized neural network. We also introduce a method …
We introduce and analyse two algorithms for exploration-exploitation in discrete and continuous Markov Decision Processes (MDPs) based on exploration bonuses. SCAL is a variant of SCAL (Fruit et al., 2018) that performs efficient exploration-exploitation in any unknown weakly-communicating MDP for which an upper bo…
This paper provides an empirical evaluation of recently developed exploration algorithms within the Arcade Learning Environment (ALE). We study the use of different reward bonuses that incentives exploration in reinforcement learning. We do so by fixing the learning algorithm used and focusing only on the impact of the…
EQO uses a simple bonus term for efficient exploration in tabular RL.
Curriculum learning speeds up agent learning in Minecraft, a complex visual domain.
Although exploration in reinforcement learning is well understood from a theoretical point of view, provably correct methods remain impractical. In this paper we study the interplay between exploration and approximation, what we call approximate exploration. Our main goal is to further our theoretical understanding of …
The study analyzes how bonus-malus systems and delayed claims settlement affect insurance companies' financial stability.
Study shows how to motivate AI agents like humans through learning from demonstrations.
The paper deals with bonus-malus systems with different claim types and varying deductibles. The premium relativities are softened for the policyholders who are in the malus zone and these policyholders are subject to per claim deductibles depending on their levels in the bonus-malus scale and the types of the reported…
The paper introduces Bellman-consistent pessimism to improve offline reinforcement learning without overly pessimistic bias.
The paper calculates bonus values in complex insurance schemes.
Proposes EVE for efficient exploration in reinforcement learning.
Develops a Bonus-Malus model for cyber risk insurance to incentivize cybersecurity.
Unified framework for distributional regret in bandits and reinforcement learning.
In distributional reinforcement learning (RL), the estimated distribution of value function models both the parametric and intrinsic uncertainties. We propose a novel and efficient exploration method for deep RL that has two components. The first is a decaying schedule to suppress the intrinsic uncertainty. The second …
Efficient exploration is necessary to achieve good sample efficiency for reinforcement learning in general. From small, tabular settings such as gridworlds to large, continuous and sparse reward settings such as robotic object manipulation tasks, exploration through adding an uncertainty bonus to the reward function ha…
In recent years, deep reinforcement learning has been shown to be adept at solving sequential decision processes with high-dimensional state spaces such as in the Atari games. Many reinforcement learning problems, however, involve high-dimensional discrete action spaces as well as high-dimensional state spaces. This pa…
A fundamental question in reinforcement learning is whether model-free algorithms are sample efficient. Recently, Jin et al. \cite{jin2018q} proposed a Q-learning algorithm with UCB exploration policy, and proved it has nearly optimal regret bound for finite-horizon episodic MDP. In this paper, we adapt Q-learning with…
The explore{exploit dilemma is one of the central challenges in Reinforcement Learning (RL). Bayesian RL solves the dilemma by providing the agent with information in the form of a prior distribution over environments; however, full Bayesian planning is intractable. Planning with the mean MDP is a common myopic approxi…
Exploration strategy design is one of the challenging problems in reinforcement learning~(RL), especially when the environment contains a large state space or sparse rewards. During exploration, the agent tries to discover novel areas or high reward~(quality) areas. In most existing methods, the novelty and quality in …
An agent learning through interactions should balance its action selection process between probing the environment to discover new rewards and using the information acquired in the past to adopt useful behaviour. This trade-off is usually obtained by perturbing either the agent's actions (e.g., e-greedy or Gibbs sampli…
Exploration in sparse reward reinforcement learning remains an open challenge. Many state-of-the-art methods use intrinsic motivation to complement the sparse extrinsic reward signal, giving the agent more opportunities to receive feedback during exploration. Commonly these signals are added as bonus rewards, which res…
We discuss the pricing methodology for Bonus Certificates and Barrier Reverse-Convertible Structured Products. Pricing for a European barrier condition is straightforward for products of both types and depends on an efficient interpolation of observed market option pricing. Pricing products We discuss the pricing metho…
In this work we present a novel approach for transfer-guided exploration in reinforcement learning that is inspired by the human tendency to leverage experiences from similar encounters in the past while navigating a new task. Given an optimal policy in a related task-environment, we show that its bisimulation distance…
Rewards are sparse in the real world and most of today's reinforcement learning algorithms struggle with such sparsity. One solution to this problem is to allow the agent to create rewards for itself - thus making rewards dense and more suitable for learning. In particular, inspired by curious behaviour in animals, obs…
New exploration bonuses improve reinforcement learning efficiency.
New algorithm explores reinforcement learning with noisy data.
Improved analysis of UCBVI algorithm with better empirical performance.
New RL method explores environments without rewards, achieving efficient policy generation.
Algorithm learns robust equilibrium in online Markov games with interactive data.
In this paper we introduce a simple approach for exploration in reinforcement learning (RL) that allows us to develop theoretically justified algorithms in the tabular case but that is also extendable to settings where function approximation is required. Our approach is based on the successor representation (SR), which…
New algorithm reduces reinforcement learning complexity, approaching contextual bandits.
Bayesian approach uses Gaussian process for reinforcement learning.
New method boosts skill learning by encouraging optimistic exploration.
Diverse projection ensembles improve distributional reinforcement learning.
New algorithm achieves asymptotically optimal regret without horizon dependence.
Paper analyzes strategic underreporting in competitive insurance markets.
This work develops a unified framework for RLHF with general -divergence regularization.
XPO enhances RLHF by encouraging diverse responses, offering improved sample efficiency.
Improved online Q-learning for MDPs with concentration bounds.
In this work, we consider the popular tree-based search strategy within the framework of reinforcement learning, the Monte Carlo Tree Search (MCTS), in the context of infinite-horizon discounted cost Markov Decision Process (MDP). While MCTS is believed to provide an approximate value function for a given state with en…
This paper offers a financial economic perspective on the optimal time (and age) at which the owner of a Variable Annuity (VA) policy with a Guaranteed Living Withdrawal Benefit (GLWB) rider should initiate guaranteed lifetime income payments. We abstract from utility, bequest and consumption preference issues by treat…
UCB algorithm adapted for large-scale, non-sub-Gaussian problems.
Since the machine learning techniques are improving rapidly, it has been shown that the image recognition techniques in deep neural networks can be used to detect jet substructure. And it turns out that deep neural networks can match or outperform traditional approach of expert features. However, there are disadvantage…
New method improves RL in continuous spaces with kernel smoothing.
Improves policy optimization with polylog(T) regret bounds for stochastic losses.