New algorithms tackle RKHS bandits with reduced complexity and improved performance.
problem Adversarial and stochastic RKHS bandit problems with high computational complexity.
method Combining approximation theory with misspecified linear bandit methods.
result First general algorithm for adversarial RKHS bandit problem.
Paper solves stochastic contextual linear bandits using linear bandit algorithms.
problem Stochastic contextual linear bandits with unknown context distribution.
method Establishes a reduction framework to convert to linear bandit problems.
result Achieves nearly optimal regret bound of O ( d T log T ) O(d\sqrt{T\log T}) O ( d T log T ) . Unified framework for high-dimensional bandit problems with low-dimensional structures.
problem Stochastic high-dimensional bandit problems with low-dimensional structures.
method Proposed a simple unified algorithm and a general analysis framework for the regret upper bound.
result Unified algorithm achieves comparable regret bounds in various high-dimensional bandit problems.
Survey and compare PAC-Bayes bounds for bandit problems.
problem Designing and evaluating bandit algorithms with strong performance guarantees.
method PAC-Bayes bounds applied to bandit problems.
result PAC-Bayes bounds useful for offline bandit algorithms, but loose for online algorithms.
Study on indexability of restless multi-armed bandits and rollout policy performance.
problem Maximizing discounted rewards in finite state restless multi-armed bandit problems.
method Decouple the problem into single-armed restless bandits, analyze using value iteration, and compare with Whittle index policy.
result Demonstrates conditions for indexability and compares performance of index policy and rollout policy.
Paper confirms Feldman's conjecture on two-armed bandit problem.
problem Two-armed bandit problem with general distributions and utility functions.
method Obtained necessary and sufficient condition for myopic strategy optimality.
result Myopic strategy stochastically maximizes wins in Bernoulli bandit problems.
Paper proposes efficient algorithms for bandit problems with costly sampling.
problem Maximizing expectation function over a finite set with high sampling cost.
method Proposes naive and adaptive stochastic bandit algorithms for PAC solution.
result Adaptive algorithm outperforms naive in terms of number of samples.
New algorithm learns optimal exploration parameters for contextual bandits.
problem Learning optimal exploration in contextual bandits.
method Proposes two algorithms that learn optimal exploration parameters online based on context and reward.
result Demonstrates improved performance in learning optimal exploration compared to traditional methods.
Optimal algorithm for identifying best arm in stochastic linear bandits with fixed confidence.
problem Identifying the best arm in stochastic linear bandits with fixed confidence.
method Extending an algorithm designed for Best Arm Identification to the ε ε ε -Thresholding Bandit Problem (TBP). result Asymptotically optimal algorithm for TBP.
Multi-armed bandit(MAB) problem is a reinforcement learning framework where an agent tries to maximise her profit by proper selection of actions through absolute feedback for each action. The dueling bandits problem is a variation of MAB problem in which an agent chooses a pair of actions and receives relative feedback…
This review examines bandit problems in AI using statistical methods.
problem Sequential decision-making under uncertainty in AI environments.
method Foundational models, concentration inequalities, minimax regret bounds, frequentist and Bayesian algorithms, K-armed contextual bandits, SCAB, functional data analysis.
result Exploration-exploitation trade-offs and regret analyses in various bandit problems.
A new algorithm reduces regret in cooperative multi-agent bandits with heavy-tailed data.
problem Cooperative multi-agent bandits with heavy-tailed data.
method MP-UCB algorithm incorporating robust estimation with message-passing protocol.
result Optimal regret bounds for MP-UCB in various settings.
Paper solves Bayesian bandit problem with continuous-time limit and approximate policy.
problem Finding optimal policy in Bayesian bandit problems with large horizons.
method Reformulates Bayesian bandit problem as continuous Hamilton-Jacobi-Bellman (HJB) equation and proposes approximate Bayes-optimal policy.
result Approximate Bayes-optimal policy for large horizons with constant computational cost.
A new framework for structured bandits using influence diagrams and variational Thompson sampling.
problem Complex statistical dependencies in structured bandit problems.
method Influence diagram framework, variational Thompson sampling, tracking structured posterior distribution.
result Empirically evaluated algorithms perform as well as or better than existing baselines.
Optimizes algorithms for non-concave bandit problems.
problem Optimizing algorithms for non-concave bandit problems.
method Unified zeroth-order optimization paradigm.
result Minimax-optimal algorithms in the dimension for low-rank generalized linear bandit problems.
Study of bandit problem with Poisson decision times and Lévy processes.
problem Continuous-time multi-armed bandit problem with Poisson decision times.
method Gittins index policy applied to spectrally one-sided Lévy processes.
result Gittins index converges to classical Lévy bandit index.
The paper tightens the regret rate for linear bandit problems.
problem Bayesian regret in linear bandit problems.
method Information-theoretic framework and chaining argument.
result Established a new bound with a tight rate of O ( d T ) O(d\sqrt{T}) O ( d T ) . Short note on soft-max and policy gradients in bandit problems using Lyapunov functions.
problem Analyzing soft-max and policy gradient methods in bandit problems.
method Lyapunov function argument for soft-max and differential equations for policy gradient algorithms.
result Regret bounds for soft-max and a different policy gradient algorithm in bandit problems.
The paper tackles lifelong learning in multi-armed bandits, aiming to minimize average regret over multiple tasks.
problem Minimizing average regret in multi-armed bandits over multiple tasks.
method Confidence interval tuning of UCB algorithms and greedy algorithms applied to a bandit over bandit approach.
result Empirical improvement over previous work in the mortal bandit problem.
New algorithm reduces regret in contextual bandits with many near-boundary contexts.
problem High regret in contextual bandits with many near-boundary contexts.
method Hierarchical nearest neighbour approach, holding out contexts for computation.
result Eradicates high regret in adversarial contextual bandits.
New algorithm tackles multimodal bandits with optimal regret bounds.
problem Stochastic multi-armed bandit problem with multimodal rewards.
method Proposed computationally tractable algorithm for multimodal rewards.
result Asymptotically optimal algorithms implemented for the bandit problem.
New meta-learning approach for bandit policies that achieve high average reward.
problem Designing bandit policies that balance between worst-case and Bayesian assumptions.
method Differentiable parameterized policies optimized using policy gradients.
result Proposed algorithm achieves low regret and is practical for various bandit problems.
Investigates sequential problems on graph structures and large action spaces.
problem Sequential decision-making on graph structures and large action spaces.
method Spectral bandits, side observations, influence maximization, kernel bandits, polymatroid bandits, function optimization, infinitely many-arms bandits.
result Contributions to graph and structured bandits.
Study bandit problems with BMO functions, achieving poly-log δ δ δ -regret.
problem Bandit problems with discontinuous, unbounded functions.
method Developed a toolset for BMO bandits and an algorithm achieving poly-log δ δ δ -regret. result Achieved poly-log δ δ δ -regret against an optimal arm after removing a δ δ δ -sized portion of the arm space. New algorithm improves materials discovery using max K-Armed Bandit.
problem Maximizing material breakthroughs in materials discovery.
method Proposed a search algorithm based on max K-Armed Bandit (MKB) for materials discovery.
result Stable performance in late search stages, outperforming other bandit algorithms.
A meta-UCB method combines stochastic bandit algorithms.
problem Combining multiple stochastic bandit algorithms efficiently.
method Meta-UCB procedure solving an N-armed bandit problem.
result Final regret depends only on the best base algorithm's regret.
New method for contextual bandits with corrupted context.
problem Contextual bandits with corrupted context in online settings.
method Combining contextual bandit and multi-armed bandit approaches.
result Improved learning from all iterations, including corrupted ones.
New framework tackles submodular welfare with multi-agent combinatorial bandits.
problem Maximizing total welfare among agents with shared constraints and submodular utilities under bandit feedback.
method Proposes an explore-then-commit strategy with randomized assignments for multi-agent combinatorial bandits.
result Achieves i l d e O ( T 2 / 3 ) ilde{\mathcal{O}}(T^{2/3}) i l d e O ( T 2/3 ) regret, first for partition-based submodular welfare problem under bandit feedback. PAC-Bayesian analysis improves lifelong learning in multi-armed bandits.
problem Improving lifelong learning in multi-armed bandits.
method PAC-Bayesian analysis for deriving lower bounds and proposing lifelong learning algorithms.
result Proposed algorithms outperform baseline methods in lifelong multi-armed bandit problems.
Study on adaptivity to kernel regularity in bandit problems.
problem Adaptation to unknown kernel regularity in continuum-armed bandit problems.
method Derive adaptivity lower bound and verify with minimax non-adaptive kernelised bandit algorithms.
result Impossibility of achieving optimal cumulative regret in different RKHSs with varying regularities.
Paper analyzes FTPL's effectiveness in combinatorial semi-bandit problems.
problem Optimizing FTPL policy in combinatorial semi-bandit problems.
method Geometric resampling (GR) and conditional geometric resampling (CGR) for FTPL in semi-bandit setting.
result FTPL achieves optimal regret bounds in both Fréchet and Pareto distributions.
Paper tackles stochastic k k k -submodular bandits with full feedback, achieving sublinear regret.
problem Online optimization of k k k -submodular functions with full-bandit feedback. method Proposes online algorithms for various k k k -submodular stochastic combinatorial multi-armed bandit problems. result Achieves sublinear α α α -regret bounds for multiple k k k -submodular stochastic combinatorial multi-armed bandit problems. Algorithm reduces regret in non-stationary bandits and meta-learning with optimal arms.
problem Sequential decision-making with changing task boundaries and optimal arms.
method Reduction to bandit submodular maximization, meta-learning algorithms.
result Regret bounds for both non-stationary and bandit meta-learning problems.
New algorithms improve privacy in bandit problems with partial information.
problem Privacy constraints in multi-armed bandit problems with partial reward information.
method Proposed a generic framework for designing ε ε ε -global DP extensions of UCB and KL-UCB algorithms. result AdaP-KLUCB algorithm achieves optimal regret bound under ε ε ε -global DP constraints. NeurWIN learns Whittle indices for restless bandits using deep reinforcement learning.
problem Finding optimal solutions for restless bandits with complex transition kernels.
method NeurWIN uses a neural network to learn Whittle indices, leveraging the Whittle indices' mathematical properties.
result NeurWIN outperforms other RL algorithms in solving three recently studied restless bandit problems.
Paper designs a bandit algorithm without reward distribution info.
problem Designing bandit algorithms without reward distribution info.
method Alternates between greedy rule and forced exploration.
result Achieves substantial regret upper bounds.
Develops first optimal algorithm for logistic bandits.
problem Pure exploration in logistic bandits.
method Logistic track-and-stop (Log-TS) algorithm.
result Asymptotically matches lower bound for expected sample complexity.
New approach combines semi-supervised learning and bandits for better predictions.
problem Online semi-supervised learning with bandit feedback for applications like clinical trials and ad recommendations.
method Adjusted Graph Convolutional Network (GCN) for contextual bandits, with semi-supervised missing rewards imputation.
result Developed multi-GCN embedded contextual bandit algorithms verified on real-world datasets.
This paper applies Thompson Sampling to asymmetric α \alpha α -stable bandits for financial and wireless data.
problem Optimizing exploration-exploitation in multi-armed bandits with asymmetric α \alpha α -stable distributions. method Thompson Sampling applied to unknown asymmetric α \alpha α -stable reward distributions. result Demonstrates effectiveness of Thompson Sampling for asymmetric α \alpha α -stable bandits. Faster algorithm reduces contextual bandit regret with fewer offline regression calls.
problem Optimizing reward in contextual bandits with unknown functions.
method Designing a simple algorithm with O ( log T ) {O}(\log T) O ( log T ) offline regression calls. result Achieves statistically optimal regret with minimal offline calls.
Graph-Triggered Bandits unify rested and restless bandits with graph-defined arm interactions.
problem Modeling sequential decision-making problems with evolving arm rewards.
method Graph-Triggered Bandits (GTBs) framework that generalizes rested and restless bandits using a graph.
result Rested and restless bandits are special cases of GTBs for suitable graphs.
We study adversarial attacks that manipulate the reward signals to control the actions chosen by a stochastic multi-armed bandit algorithm. We propose the first attack against two popular bandit algorithms: ε ε ε -greedy and UCB, \emph{without} knowledge of the mean rewards. The attacker is able to spend only logarithmic …
Paper uses subjective logic to estimate uncertainty in multi-armed bandit problems.
problem Estimating uncertainty in multi-armed bandit problems.
method Formalism of subjective logic applied to multi-armed bandits, proposing new algorithms.
result Subjective logic quantities enable useful assessment of uncertainty.
New algorithm reduces regret in graphical bilinear bandits.
problem Optimizing decisions in a network of agents playing bilinear games.
method Optimism in the face of uncertainty principle applied to combinatorial NP-hard problem.
result Upper bound of i l d e O ( T ) ilde{O}(\sqrt{T}) i l d e O ( T ) on α α α -regret demonstrated. Motivated by models of human decision making proposed to explain commonly observed deviations from conventional expected value preferences, we formulate two stochastic multi-armed bandit problems with distorted probabilities on the reward distributions: the classic K K K -armed bandit and the linearly parameterized bandit…
New insights into natural exponential families improve regret bounds for bandit problems.
problem Improving regret bounds for bandit problems with subexponential tails.
method Proving self-concordance for natural exponential families and applying to bandits.
result Optimistic algorithms for generalized linear bandits have second-order regret bounds that are free of an exponential dependence on problem parameters.
This paper improves FTPL algorithm for semi-bandit problems with best-of-both-worlds guarantees.
problem Optimizing regret in adversarial and stochastic m m m -set semi-bandit problems. method Extending FTPL with geometric resampling (GR) to m m m -set semi-bandits and analyzing its performance. result FTPL with Fréchet and Pareto distributions achieves O ( m d T ) O(\sqrt{mdT}) O ( m d T ) regret in adversarial setting and logarithmic regret in stochastic setting. Paper tackles non-stationary bandits with various examples.
problem Non-stationary stochastic bandit problem with specific cases.
method Proposes a single algorithm for multiple non-stationary bandit problems.
result Unified solution for four different bandit problems.