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arXiv research

A locally-built, LLM-digested index of recent arXiv papers in quant finance, geometry/topology, and statistical ML — keyword search served straight from SQLite on this machine.

168,742 papers · 148 categories

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48 results for Ascent Dynamics

Paper studies convergence of Mean-Field GDA dynamics for MNE of continuous games.

problem Finding mixed Nash equilibria in continuous games.
method Two-scale Mean-Field Gradient Descent Ascent dynamics.
result Two-scale Mean-Field GDA converges exponentially to MNE without convexity assumptions.

Gradient-descent-ascent dynamics can exhibit various behaviors in non-convex non-concave games.

problem Gradient-descent-ascent dynamics in non-convex non-concave games can lead to recurrent behavior and spurious equilibria.
method Combines optimization theory, game theory, and dynamical systems.
result Gradient-descent-ascent dynamics can exhibit Poincaré recurrence and converge to spurious equilibria.

Study local convergence of GDA for training GANs with kernel-based discriminators.

problem Analyzing the local dynamics of GDA for GANs with kernel-based discriminators.
method Linearization of a non-linear dynamical system, under an isolated points model assumption.
result Showed phase transitions indicating convergence, oscillation, or divergence of GDA.

Method identifies mixed Nash equilibria in high dimensions for training mixtures of GANs.

problem Finding Nash equilibria in two-player zero-sum continuous games, especially in high dimensions.
method Parametrizing mixed strategies as mixtures of particles, updating their positions and weights using gradient descent-ascent.
result Global convergence to an approximate equilibrium for the related Langevin gradient-ascent dynamic.

Gradient Descent Ascent converges to von-Neumann solution in hidden zero-sum games.

problem Understanding dynamics of zero-sum games with hidden structure.
method Gradient Descent Ascent applied to hidden zero-sum games with specific convex-concave structure.
result Gradient Descent Ascent converges to von-Neumann solution in strictly convex-concave hidden games.

Gradient descent-ascent converges to strict local minmax equilibria with a finite timescale separation.

problem Analyzing the convergence of gradient descent-ascent in non-convex, non-concave games with a finite timescale separation.
method Investigates the role of a finite timescale separation parameter τ on gradient descent-ascent in two-player zero-sum games, providing convergence rates and non-convergence results.
result Gradient descent-ascent converges to strict local minmax equilibria for a finite timescale separation parameter τ*.

New ODE models show saddle-point optimization methods converge differently, with last-iterate convergence for OGDA.

problem Analyzing convergence properties of saddle-point optimization methods.
method High-Resolution Differential Equations (HRDEs) to design differential equation models for saddle-point optimization methods.
result HRDEs reveal last-iterate convergence for Optimistic Gradient Descent Ascent (OGDA) in bilinear games.

This work finds mixed equilibria in machine learning problems using measures and simultaneous gradient ascent-descent.

problem Finding pure equilibria in machine learning problems is computationally hard.
method Entropic regularization, simultaneous gradient ascent-descent, and particle discretization in the Wasserstein metric.
result Global convergence towards the global equilibrium in mixed equilibria problems.

Optimizes variational inference for dynamic network models.

problem Estimating pairwise inner products and intercepts in dynamic latent space models.
method Structured mean-field variational inference with block coordinate ascent algorithm.
result Variational risk attains minimax optimal rate with logarithmic factor under certain conditions.

Studying a softmax-attention model, we show that the learned query converges to the latent signal subspace spanned by the informative direction.

problem Understanding the theoretical principles of attention mechanisms in large-scale token collections.
method Deriving a population objective and analyzing the limiting ordinary differential equation of the learning dynamics.
result The learned query asymptotically recovers the latent signal up to the intrinsic sign ambiguity.

Improves posterior approximation speed for Dirichlet process mixture models.

problem Inefficiency of stochastic variational inference in large datasets.
method Uses stochastic gradient ascent with adaptive stepsize optimization.
result Adaptive stepsize improves speed and performance of posterior approximation.

We present a new algorithm based on an gradient ascent for a general Active Exploration bandit problem in the fixed confidence setting. This problem encompasses several well studied problems such that the Best Arm Identification or Thresholding Bandits. It consists of a new sampling rule based on an online lazy mirror …

2019-05-20abs ↗pdf ↗

Gradient ascent method successfully removes specific data points from neural networks without retraining.

problem Addressing privacy and ethical concerns by removing specific data points from trained models.
method Gradient ascent approach to unlearning, leveraging the implicit bias of gradient descent towards margin maximization conditions.
result Gradient ascent method can successfully unlearn specific data points from two-layer ReLU neural networks without retraining.

Sequential coordinate ascent is more robust in high-dimensional linear regression.

problem Behavior difference between sequential and parallel coordinate ascent in variational inference.
method Comparison of sequential and parallel coordinate ascent algorithms in high-dimensional linear regression.
result Sequential algorithm converges under more relaxed conditions than parallel algorithm.

Risk management in dynamic decision problems is a primary concern in many fields, including financial investment, autonomous driving, and healthcare. The mean-variance function is one of the most widely used objective functions in risk management due to its simplicity and interpretability. Existing algorithms for mean-…

2018-09-07abs ↗pdf ↗

The paper explains how simple methods can converge to optimal solutions in complex neural games.

problem Finding optimal solutions in neural games with non-convex objectives.
method Theoretical framework using hidden convexity and overparameterization, with path-length bounds and PŁ conditions.
result Simple gradient methods can converge to Nash equilibria in non-convex min-max games under certain conditions.

Stochastic dual coordinate ascent (SDCA) is an effective technique for solving regularized loss minimization problems in machine learning. This paper considers an extension of SDCA under the mini-batch setting that is often used in practice. Our main contribution is to introduce an accelerated mini-batch version of SDC…

2013-05-12abs ↗pdf ↗

We introduce a proximal version of dual coordinate ascent method. We demonstrate how the derived algorithmic framework can be used for numerous regularized loss minimization problems, including 1\ell_1 regularization and structured output SVM. The convergence rates we obtain match, and sometimes improve, state-of-the-…

2012-11-12abs ↗pdf ↗

SoftAD improves classification accuracy with less fine-tuning and fewer computational costs.

problem Improving classification accuracy with less fine-tuning and fewer computational costs.
method SoftAD is a softened, pointwise mechanism that downweights borderline points and limits the effects of outliers.
result SoftAD achieves classification accuracy competitive with flooding and SAM, with a smaller loss generalization gap and model norm.

Policy gradient aims to maximize expected return using gradient ascent.

problem Finding a policy that maximizes expected return in a given class of policies.
method Gradient ascent applied to a differentiable model of the policy, estimating the gradient of expected return.
result Policy gradient methods require on-policy data for gradient estimation, limiting sample efficiency.

This work uses a scalable approach to identify partially observed nonlinear systems.

problem Offline identification of partially observed nonlinear systems.
method Certainty-equivalent expectation-maximization (CEEM) as block coordinate-ascent.
result The CEEM approach can identify high-dimensional systems reliably and efficiently.

Paper introduces SGA for barycenter optimization in optimal transport.

problem Optimizing Wasserstein barycenter for discrete distributions.
method Sobolev gradient ascent algorithm tailored to Wasserstein geometry.
result SGA achieves convergence rate similar to subgradient descent.

This paper analyzes neural networks for solving complex optimization problems.

problem Minimax optimization problems in infinite-dimensional function spaces.
method Mean-field analysis of stochastic gradient descent-ascent in neural networks.
result The algorithm converges to a stationary point at a sublinear rate.

Policy mirror ascent achieves Nash equilibrium in mean field games without a population generative model.

problem Achieving Nash equilibrium in mean field games without a population generative model.
method Policy mirror ascent, contractive operator, single-path TD learning.
result Policy mirror ascent converges to Nash equilibrium within O~(ε2)\widetilde{\mathcal{O}}(\varepsilon^{-2}) samples.

Paper proposes an algorithm to solve complex minimax problems efficiently.

problem Stochastic nonconvex-concave minimax problems in various fields.
method Accelerated first-order regularized momentum descent ascent algorithm (FORMDA).
result Achieves best-known complexity bound of ildeO(ε6.5) ilde{\mathcal{O}}(\varepsilon ^{-6.5}) for single-loop algorithms.

In machine learning, Feature Selection (FS) is a major part of efficient algorithm. It fuels the algorithm and is the starting block for our prediction. In this paper, we present a new method, called Optimal Coordinate Ascent (OCA) that allows us selecting features among block and individual features. OCA relies on coo…

2018-11-29abs ↗pdf ↗

The stochastic dual coordinate-ascent (S-DCA) technique is a useful alternative to the traditional stochastic gradient-descent algorithm for solving large-scale optimization problems due to its scalability to large data sets and strong theoretical guarantees. However, the available S-DCA formulation is limited to finit…

2016-02-24abs ↗pdf ↗

Random scan CAVI converges linearly under log-concave assumptions.

problem Analyzing the convergence rate of random scan Coordinate Ascent Variational Inference (CAVI) under log-concave conditions.
method Building on previous work, we analyze the random scan version of CAVI using optimal transport geometry.
result We obtain tight linear convergence rates for the random scan version of CAVI.

New algorithm for solving minimax problems over distributions converges to Nash equilibrium.

problem Solving minimax problems over probability distributions.
method Symmetric Mean-field Langevin Dynamics (MFL-AG and MFL-ABR) with weighted averaging and best response dynamics.
result Converges to mixed Nash equilibrium with average-iterate and last-iterate convergence.

Generative adversarial networks (GANs) are a widely used framework for learning generative models. Wasserstein GANs (WGANs), one of the most successful variants of GANs, require solving a minmax optimization problem to global optimality, but are in practice successfully trained using stochastic gradient descent-ascent.…

2019-10-15abs ↗pdf ↗

New taxonomy and improved solvers for discrete energy minimization.

problem Maximum-a-posteriori inference in discrete graphical models.
method Dual block-coordinate ascent rule, theoretical analysis, new solver variants.
result Improved state-of-the-art solver outperforming existing methods on all test instances.

Optimizes binary regression models with gradient ascent-descent methods.

problem Regression problems with binary weights in quantized learning and digital communication.
method Maximin optimization using gradient ascent-descent methods.
result The approach is optimal in linear regression with low noise and robust regression with few outliers.

This paper introduces a new method to evaluate multiple policies simultaneously.

problem Estimating the value of many policies for a single set of states.
method Developed a scalable, differentiable fingerprinting mechanism to represent complex policies.
result The method can produce policies that outperform those that generated the training data, in zero-shot manner.

SAVO actor improves reinforcement learning by avoiding local optima in complex Q-functions.

problem Gradient ascent in complex Q-functions leads to suboptimal solutions.
method SAVO actor generates multiple action proposals and truncates poor local optima.
result SAVO actor finds optimal actions more frequently and outperforms other architectures.

This paper introduces AdaSDCA: an adaptive variant of stochastic dual coordinate ascent (SDCA) for solving the regularized empirical risk minimization problems. Our modification consists in allowing the method adaptively change the probability distribution over the dual variables throughout the iterative process. AdaSD…

2015-02-27abs ↗pdf ↗

We introduce the notion of ascent sliceness of virtual knots. A representative of a virtual knot is an embedding S1Σg×I S^1 \hookrightarrow Σ_{g} \times I , for Σg Σ_g a closed connected oriented surface of genus g g ; the virtual knot represented is slice if there exists a pair consisting of a disc D D and an oriented…

2018-02-05abs ↗pdf ↗

Algorithm converges to Nash equilibria in competitive games.

problem Finding Nash equilibria in decentralized, competitive Markov games.
method Decentralized Optimistic Gradient Descent/Ascent with a critic.
result Converges to the set of Nash equilibria under self-play.

This work reveals how label noise can cause a final ascent in neural network performance curves.

problem The impact of label noise on the performance of neural networks.
method Theoretical analysis and extensive experiments on various neural network architectures.
result Label noise can lead to a final ascent in the test loss curve, improving generalization at intermediate model widths.