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A locally-built, LLM-digested index of recent arXiv papers in quant finance, geometry/topology, and statistical ML — keyword search served straight from SQLite on this machine.

169,051 papers · 148 categories

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1122 · Nov 201719922001200920182026
16 results for AlphaGo

The astonishing success of AlphaGo Zero\cite{Silver_AlphaGo} invokes a worldwide discussion of the future of our human society with a mixed mood of hope, anxiousness, excitement and fear. We try to dymystify AlphaGo Zero by a qualitative analysis to indicate that AlphaGo Zero can be understood as a specially structured…

2017-11-24abs ↗pdf ↗

Automated framework generates mechanical models via deep reinforcement learning.

problem Deriving theoretical-consistent, micro-structural-based traction-separation laws.
method Meta-modeling framework using deep reinforcement learning to form graph edges and maximize model score.
result Automated model generation outperforms existing cohesive models and detects hidden mechanisms.

This paper aims to promote real-world use of DRL in autonomous driving.

problem Challenges in deploying DRL in real-world autonomous driving systems.
method Overview of AD tasks, RL algorithms, and DRL applications; discussion of deployment challenges.
result Challenges to real-world deployment of DRL in AD systems.

Achieving superhuman playing level by AlphaGo corroborated the capabilities of convolutional neural architectures (CNNs) for capturing complex spatial patterns. This result was to a great extent due to several analogies between Go board states and 2D images CNNs have been designed for, in particular translational invar…

2017-11-17abs ↗pdf ↗

Recently, a novel class of Approximate Policy Iteration (API) algorithms have demonstrated impressive practical performance (e.g., ExIt from [2], AlphaGo-Zero from [27]). This new family of algorithms maintains, and alternately optimizes, two policies: a fast, reactive policy (e.g., a deep neural network) deployed at t…

2018-05-28abs ↗pdf ↗

A RL approach finds Nash equilibrium for turn-based zero-sum games.

problem Finding Nash equilibrium in two-player turn-based zero-sum games.
method EIS method combining exploration, policy improvement, and supervised learning.
result EIS method finds an ε-approximate value function of Nash equilibrium in O(ε^(-(d+4))) steps.

While many recent advances in deep reinforcement learning (RL) rely on model-free methods, model-based approaches remain an alluring prospect for their potential to exploit unsupervised data to learn environment model. In this work, we provide an extensive study on the design of deep generative models for RL environmen…

2018-06-15abs ↗pdf ↗

Optimizes regret distribution in stochastic bandits for risk balance.

problem Balancing regret expectation and tail risk in stochastic bandits.
method Characterizes optimal regret tail probability for any threshold, proposes new policies.
result Discovers an intrinsic gap in optimal tail rate based on time horizon uncertainty.