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arXiv research

A locally-built, LLM-digested index of recent arXiv papers in quant finance, geometry/topology, and statistical ML — keyword search served straight from SQLite on this machine.

168,742 papers · 148 categories

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3547081,0611,415 · Jun 202019922001200920172026
48 results for 3D scene modeling

A neural scene representation framework enforcing 3D transformations.

problem Learning 3D scene representations from images without 3D supervision.
method Introducing a loss enforcing equivariance of the scene representation with 3D transformations.
result Real-time neural rendering with comparable results to models requiring minutes for inference.

ROOTS learns to represent and render 3D scenes with object-centric models.

problem Learning to represent and render 3D scenes with object-centric compositionality.
method Probabilistic generative model for learning object representations and scene rendering from partial observations.
result The model can infer 3D object representations and render scenes from arbitrary viewpoints.

Generates coherent 3D scenes from monocular videos without supervision.

problem Lack of 3D scene modeling in video generation models.
method Trains a model to generate 3D scenes with moving objects and a background from monocular videos.
result Trained model generates coherent 3D scenes with multiple moving objects and a background.

Pix2Shape learns 3D scene representations from single images without supervision.

problem Learning 3D scene information from a single image without supervision.
method Pix2Shape uses an encoder, decoder, and critic network to generate 2.5D surfel-based reconstructions.
result Pix2Shape can generate complex 3D scenes from a single image, scaling with on-screen resolution.

For embodied agents to infer representations of the underlying 3D physical world they inhabit, they should efficiently combine multisensory cues from numerous trials, e.g., by looking at and touching objects. Despite its importance, multisensory 3D scene representation learning has received less attention compared to t…

2019-10-06abs ↗pdf ↗

SCENE-Net improves 3D point cloud segmentation with low resource usage and transparency.

problem Lack of resources and transparency in 3D semantic segmentation models.
method SCENE-Net uses signature shapes identified via GENEOs to achieve semantic segmentation with minimal resources.
result SCENE-Net achieves comparable IoU to state-of-the-art methods with less data and computational resources.

Deep learning within the context of point clouds has gained much research interest in recent years mostly due to the promising results that have been achieved on a number of challenging benchmarks, such as 3D shape recognition and scene semantic segmentation. In many realistic settings however, snapshots of the environ…

2018-11-30abs ↗pdf ↗

We consider the problem of learning object arrangements in a 3D scene. The key idea here is to learn how objects relate to human poses based on their affordances, ease of use and reachability. In contrast to modeling object-object relationships, modeling human-object relationships scales linearly in the number of objec…

2012-06-27abs ↗pdf ↗

We consider learning based methods for visual localization that do not require the construction of explicit maps in the form of point clouds or voxels. The goal is to learn an implicit representation of the environment at a higher, more abstract level. We propose to use a generative approach based on Generative Query N…

2018-07-04abs ↗pdf ↗

Recently, multiple formulations of vision problems as probabilistic inversions of generative models based on computer graphics have been proposed. However, applications to 3D perception from natural images have focused on low-dimensional latent scenes, due to challenges in both modeling and inference. Accounting for th…

2014-07-04abs ↗pdf ↗

New dataset tests mental rotation from single images, improving model understanding of 3D scenes.

problem Understanding how a scene looks from a different viewpoint using a single image.
method Created CLEVR-MRT dataset, explored neural architectures for volumetric scene representations.
result Demonstrated the effectiveness of volumetric representations in answering mental rotation questions.

Neural Processes combine the strengths of neural networks and Gaussian processes to achieve both flexible learning and fast prediction in stochastic processes. However, a large class of problems comprises underlying temporal dependency structures in a sequence of stochastic processes that Neural Processes (NP) do not e…

2019-06-24abs ↗pdf ↗

ED-NeRF efficiently edits 3D scenes using latent space NeRF and improved loss functions.

problem Slow training speeds and inadequate editing loss functions in existing NeRF editing techniques.
method Embedding real-world scenes into latent space of LDM, using a unique refinement layer and an improved loss function.
result ED-NeRF achieves faster editing speed and improved output quality compared to state-of-the-art models.

GIBLy adds geometric priors to 3D segmentation models, improving performance with minimal overhead.

problem Lack of explicit geometric information in 3D semantic segmentation models.
method Introduces GIBLy, a lightweight geometric inductive bias layer that integrates learnable geometric priors into existing 3D segmentation pipelines.
result Consistent performance gains across multiple benchmarks, including up to +11.5% mIoU on TS40K with PTV3.

Improves AI agents' 3D navigation by learning from failures and 3D spatial relationships.

problem Challenges in data efficiency, obstacle avoidance, and generalization in 3D visual navigation.
method Incorporates attention on 3D spatial relationships and a target skill extension module into DRL framework.
result Significantly improves navigation performance and generalization across targets and scenes.

Generates garden paintings from text descriptions using deep learning.

problem Lack of firsthand material for traditional Chinese garden reconstruction.
method Deep learning model trained on text and paintings of Ming Dynasty gardens.
result Model generates garden paintings in Ming Dynasty style based on textual descriptions.

SPACE models complex scenes by decomposing objects and backgrounds.

problem Scalability and unsupervised object-oriented scene representation learning.
method Generative latent variable model combining spatial-attention and scene-mixture approaches.
result SPACE achieves factorized object representations and decomposes complex scenes.

The ability to decompose scenes in terms of abstract building blocks is crucial for general intelligence. Where those basic building blocks share meaningful properties, interactions and other regularities across scenes, such decompositions can simplify reasoning and facilitate imagination of novel scenarios. In particu…

2019-01-22abs ↗pdf ↗

Proposes local coordinate frames for improving model performance in complex dynamical systems.

problem Improving model performance in complex, non-linear, and time-dependent dynamical systems.
method Introduces roto-translation invariant local coordinate frames for geometric graphs.
result The approach outperforms state-of-the-art models in various complex scenarios.

Energy-based models can generate complex images by combining simpler concepts.

problem Generating natural images that satisfy complex logical combinations of concepts.
method Energy-based models combine probability distributions of simpler concepts to generate compositions.
result Energy-based models can generate images that satisfy conjunctions, disjunctions, and negations of concepts.

Stochastic video prediction models take in a sequence of image frames, and generate a sequence of consecutive future image frames. These models typically generate future frames in an autoregressive fashion, which is slow and requires the input and output frames to be consecutive. We introduce a model that overcomes the…

2018-07-05abs ↗pdf ↗

Understanding the 3-dimensional structure of the world is a core challenge in computer vision and robotics. Neural rendering approaches learn an implicit 3D model by predicting what a camera would see from an arbitrary viewpoint. We extend existing neural rendering to more complex, higher dimensional scenes than previo…

2019-10-28abs ↗pdf ↗

We propose an automatic method to infer high dynamic range illumination from a single, limited field-of-view, low dynamic range photograph of an indoor scene. In contrast to previous work that relies on specialized image capture, user input, and/or simple scene models, we train an end-to-end deep neural network that di…

2017-04-01abs ↗pdf ↗

Robust detection and tracking of objects is crucial for the deployment of autonomous vehicle technology. Image based benchmark datasets have driven development in computer vision tasks such as object detection, tracking and segmentation of agents in the environment. Most autonomous vehicles, however, carry a combinatio…

2019-03-26abs ↗pdf ↗

A number of recent approaches to policy learning in 2D game domains have been successful going directly from raw input images to actions. However when employed in complex 3D environments, they typically suffer from challenges related to partial observability, combinatorial exploration spaces, path planning, and a scarc…

2016-12-01abs ↗pdf ↗

Topology-GS improves 3D GS for better structural and feature integrity.

problem Compromised pixel-level and feature-level integrity in 3D GS.
method Incorporates Local Persistent Voronoi Interpolation (LPVI) and PersLoss based on persistent homology.
result Topology-GS outperforms existing methods in PSNR, SSIM, and LPIPS metrics.

Consider scene understanding problems such as predicting where a person is probably reaching, or inferring the pose of 3D objects from depth images, or inferring the probable street crossings of pedestrians at a busy intersection. This paper shows how to solve these problems using Approximate Bayesian Computation. The …

2019-05-22abs ↗pdf ↗

Bayesian segmentation and uncertainty estimation improve 3D model accuracy for factory planning.

problem Generating accurate 3D models from outdated and incomplete 2D data.
method Bayesian neural network for point cloud segmentation and entropy-based uncertainty estimation.
result Bayesian segmentation network significantly improves model accuracy and object identification.

Wi-GATr learns to simulate wireless signals with high accuracy and speed.

problem Inaccurate wireless signal propagation models limit modern communication system design.
method Wi-GATr uses a Geometric Algebra Transformer to learn from scene primitives.
result Wi-GATr achieves more accurate predictions than existing methods.

Improved object segmentation and tracking in video using optical flow and initial state conditioning.

problem Challenges in fully unsupervised object-centric learning from video data.
method Weakly-supervised approach using optical flow and initial state conditioning.
result Conditioning the model on simple object location cues significantly improves instance segmentation in realistic synthetic data.

In this work we propose a model that can manipulate individual visual attributes of objects in a real scene using examples of how respective attribute manipulations affect the output of a simulation. As an example, we train our model to manipulate the expression of a human face using nonphotorealistic 3D renders of a f…

2019-01-28abs ↗pdf ↗

Generative models learn from unlabeled videos via object segmentation and scene modeling.

problem Learning generative models from unlabelled videos.
method Decomposed into three subtasks: motion segmentation, background and foreground modeling, and scene sampling.
result Approach allows learning models that generalize beyond occlusions and represent scenes in a modular fashion.

Image classification with deep neural networks is typically restricted to images of small dimensionality such as 224 x 244 in Resnet models [24]. This limitation excludes the 4000 x 3000 dimensional images that are taken by modern smartphone cameras and smart devices. In this work, we aim to mitigate the prohibitive in…

2018-12-08abs ↗pdf ↗

Despite enormous progress in object detection and classification, the problem of incorporating expected contextual relationships among object instances into modern recognition systems remains a key challenge. In this work we propose Information Pursuit, a Bayesian framework for scene parsing that combines prior models …

2017-01-09abs ↗pdf ↗

DFKI Cabin Simulator tests visual monitoring functions in vehicles.

problem Validating novel human-vehicle interfaces and driver assistance systems.
method Driving simulator with in-cabin mock-up and camera system.
result Validation of in-cabin monitoring functions for advanced driver assistance and automated driving.